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Pvp and pve required?

I think it is quite clear that pve players will have money and they will be able to play ashes without having to play pvp, to my way of seeing but pvp players can keep us with pvp or we are forced to do pve content to be able to be Good level, what do you think?(sorry for my english)

Comments

  • zhue said:
    I think it is quite clear that pve players will have money and they will be able to play ashes without having to play pvp, to my way of seeing but pvp players can keep us with pvp or we are forced to do pve content to be able to be Good level, what do you think?(sorry for my english)

    I think it will be fine Im sure pvpers will have their own way of progressing in gear but to level up or during leveling everyone does PVE that is everywhere, but I do not think PVEers will have an advantage.
  • There is no difference between pve and pvp gear. No gear is BOP/BOE, if you want to use something, then give to an alt or sell it later, no problem. Pve players can try to avoid pvp as much as possible, but economic activities such as gathering and moving goods between places will expose them to pvp elements. Pvp players can choose to avoid doing pve activities, but are going to have to figure out how to make money through purely pvp activities, whether that is sustained PK'ing and the losses that will incur, or through active caravan raiding. Currency CANNOT be looted in pvp, so it isn't like you will be able to gank people and take their gold. At this time the only thing that will drop from ganking is a portion of the harvested/crafted materials a character may be carrying. Neither has an advantage, because the gear is exactly the same for all people.
  • ArchivedUserArchivedUser Guest
    edited August 2017

    El problema es si el equipo no se diferencia, al final siempre ganará más oro un pver, y uno haciendo pvp solo no creo que gana similar, entonces creo que el pvers tendrá ventaja, a menos que en arenas o eventos pvp se den Armas o armaduras como recompensa, no lo sé.


  • I believe that we will see that both PvE and PvP will actively a part of all players experience. While yes it would see a Craft focused commerce player may have the upper hand financially, I am curious to see what type of looting mechanics exist to stalls (we already heard about caravan looting). For the PvE player youd see the wealth come in the form of drops and / or resources that in turn could be sold to both the Commerce and PvP minded. The real wild card is how PvP income generation occurs. Bounty hunting? Spoils from Carvan raiding and Seiges? Really interested to see how it all turns out =)
  • zhue said:

    The problem is if the team does not differentiate, in the end will always win more gold a pver, and one doing pvp alone do not think that wins similar, then I think the pvers will have advantage, unless in arenas or events pvp  are given weapons or armor as a reward, i dont know.

    I have no problem gear from arenas as long as it doesn't give a distinctive advantage that can't be obtained through pve... but I'd also like to see pve so engaging that even people that only pvp would enjoy it
  • Or even an open pvp zone whithout restriction would be well ,where pvp missions are done.
    Example: pvp valley.
    Kill 14 players from another city in PvP valley.

  • ArchivedUserArchivedUser Guest
    edited August 2017
    zhue said:
    I think it is quite clear that pve players will have money and they will be able to play ashes without having to play pvp, to my way of seeing but pvp players can keep us with pvp or we are forced to do pve content to be able to be Good level, what do you think?(sorry for my english)
    They need to make a system that has world of wacraft right now.

    A scaling system,

    All instanced pvp will be set to a standard item power lets say 10, that way freshly dinged players can jump right into the action in instanced pvp. That is what you get after playing some days after reaching max lvl. Lets say every point you go up in that (pve wise power lvl) you will gain 1% more power. So lets say a avarage player will have 15 and a hardcore top tier pve guild will have 20 power gear. 

    The difference in instanced pvp would be 5% So the grinding of gear, or crafting would matter a little bit. But pvp players could also do that. This is the most healthy option for instanced pvp.

    World pvp there should no restrictions thats just how strong you char is is how strong he is.



  • I read title and was hoping this was a thread about not needing to do pvp and pve. Make a new pvn (player versus nothing)
  • Just adding to the discussion - 
    trying to think of ways PvP players can benefit economically without the need for stealing.

    Perhaps PvP guilds can advertise themselves and build up a reputation for defending PvX guilds, so somewhat like a mercenary guild.
    Remember that there is the stock market system in Ashes so a well advertised, and hard working "defenders guild" could profit via supporting other guilds - may it be defending caravans or supporting larger guilds through with sieges etc.

    We don't know how in depth the guild system is yet but perhaps a good guild can earn a good wage from "other" player investments and pay that through a guild wage.

    Just an idea ^^
  • Piracy and Caravan raiding is where I will earn my wealth! Muahaha
  • Piracy and Caravan raiding is where I will earn my wealth! Muahaha

    Now, now, I just saw you in an earlier thread theory crafting the mechanics of farming / seed planting and resource gathering.

    @diura I really like those suggestions. It does seem to offer some means of profiting that would easily seem viable.

  • ArchivedUserArchivedUser Guest
    edited August 2017
    Belewyn said:
    Piracy and Caravan raiding is where I will earn my wealth! Muahaha

    Now, now, I just saw you in an earlier thread theory crafting the mechanics of farming / seed planting and resource gathering.

    It was just lies and propaganda!!!
  • Belewyn said:
    Piracy and Caravan raiding is where I will earn my wealth! Muahaha

    Now, now, I just saw you in an earlier thread theory crafting the mechanics of farming / seed planting and resource gathering.

    @diura I really like those suggestions. It does seem to offer some means of profiting that would easily seem viable.

    @Belewyn I think you are mistaken! I am no farmer, I am a Cheeky Bastard!

    Honestly though, I think you may have me mixed up with someone else.
  • Belewyn said:
    Piracy and Caravan raiding is where I will earn my wealth! Muahaha

    Now, now, I just saw you in an earlier thread theory crafting the mechanics of farming / seed planting and resource gathering.

    @diura I really like those suggestions. It does seem to offer some means of profiting that would easily seem viable.

    @Belewyn I think you are mistaken! I am no farmer, I am a Cheeky Bastard!

    Honestly though, I think you may have me mixed up with someone else.

    I would have just said that in order to raid there has to be something to raid and farmers need fun stuff to do.. else there won't be many of them which means less caravans for me to raid

    Personally though I am going to enjoy all aspects of the game
  • Realmente me gustaría una zona de mundo abierto que no penalizar pvp, como una ciudad de bandidos, y que en ese nodo se les permitiría robos pvp y asesinatos sin sanciones, estoy pvper XD
  • ArchivedUserArchivedUser Guest
    edited August 2017
    Tendremos zonas de pvp abiertas en el mundo donde no se usa el sistema de señalización. Caravanas y sitios son ejemplos y sabemos que hay más de ellos. Lo siento si esta es una mala traducción, he utilizado google translate

    We will have open world pvp zones where the flagging system is not used. Caravans and sieges are examples and we know there are more of them. Sorry if this is a bad translation, i used google translate


  • zhue said:
    Realmente me gustaría una zona de mundo abierto que no penalizar pvp, como una ciudad de bandidos, y que en ese nodo se les permitiría robos pvp y asesinatos sin sanciones, estoy pvper XD
    Goooooooooooooaaaaaaaaaaaaalllllllllllllllllll!!!!!!!!!!!!
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