Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Is it possible to make a character creation too in depth
hey guys. I was thinking that maybe it's possible to make the character creation to in depth. I feel like at one point it will get intimidating to use. Like honestly BDO is even too much of you ask me. I just confused and end up not using 95 percent of the customization offered. That's just my 2 cents. What do you guys think?
0
Comments
Now Aion was too much for me xD
Complex or not, when you've got nothing else to do but wait, it's nice to lose yourself in some detailed character design
I think BDO's use of user-made templates is a great idea, and something that could potentially be useful in Ashes if the customization is on par with them. That way people can still have a good-looking toons that they can tweak to their liking and aren't just randomized or the default character.
Oblivion's and Skyrim's are in depth and have a ton of custom mods to make it even more in depth. People will spend at least an hour making a character. Then you have the Souls/Bloodborne games, not as in depth but still pretty detailed.
These games are best sellers and most people just go with the default options too. I don't think it's possible to have one that's too in depth because the people who want a custom character are gonna go for it no matter what. The people who want to jump into the game are gonna go with the defaults. It's win/win for both sides.
Now that I've got the pedantic answer out of the way...
Yes, it is possible. Like others have mentioned, when you have several sliders for one body part, that's getting a little too detailed. Most people are not going to notice that your eye slant is 20 degrees slantier than the person next to you or that your hands are 5% larger than the other berserker.
The key traits that people will notice are skin/scale/fur color, hair style and color, facial hair, tail (if they have one), wings (if they have them), horns (if they have them), height, weight, bust size, muscle size, and general face design.
I'm not opposed to loads of options, as long as you have numbers on the sliders/options so that I can easily remember where on the slider I liked a particular setting.
So give me a character creation screen and I will tinker for ever trying to create a perfect build.
The more complex the system, the longer I'll be stuck in it
Now I'm not saying I would be happy with a stick figure if everything else about the game was 100% awesome but no need to go into excessive......excess
That would be the opposite sex with the perfect figure right ?
hehe