Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Aion? You could in that game.
last pic was better
www.dailymotion.com/video/x49c1gb
You had 100s of sliders that did minimal changes, that could add up to a bit of diversity granted and people can get creative with what little is given, but the only thing that really stood out was the hair customisation. Everything else felt just like bloated filler ware.
For me, as long as I get a good hair customization I'm good, after all that's the only thing you will ever notice while playing, at all. <wink wink, smirk>
My favorite ccs were Dragon's Dogma, and White Knight Chronicles, as they went all the way with variation, and you could make just about anyone in the game with it. It's like being given the same tools as the devs to make your own protagonist.
If it is too complex for you, do what many folk above mentioned, and just get a random close to what you want, then tweak it.
There have been a few times that I've done the same
Edit: though it's usually after I've played the game a while on 1st character
The more options the better, but ensuring every option has limits based on the reality of the game is necessary.
I just hope they release the character creation module a week ahead. I don’t want to lose that whole first day of gameplay consumed with creating my character – happened before and will happen again.
What I find most games lack these days is different parameters for the hair.(Not played BDO, heard they did a good job with it).
IF we are talking about the bad things about having alot of options. Well.... I guess we have all had that one friend that we have played with. That never ever can make up their mind and end upp fiddling with the parameters for hours upon hours. And you realize you just could have watched a movie while they made a character xD
But I like it when the devs give you the option to go back and do character creation again. It's nice to have the piece of mind that i don't need to make my character perfect first the first time.
This is assuming we will be able to create our characters before launch, so we have enough time to spend in character creation relaxed. And then when game launches just load a saved template and go
Rarely do I spend more than 5 mins on my character's looks...I'll start with a quick 'ready-made' option of some sort that seems basically fine but then adapt that slightly (e.g. I might make sure a tank is particularly tall, muscular and imposing in stature, or a rogue/stealth character as small and unnoticeable as possible, say...).
But my main interest is to get into the game itself.
Are you sure about that?
Some things liek body types, nose dept, eyes slant and size I do not mind having only a limited set of chocies. Things liek tattoos, jewelry clothign patterns are things that I p refer to see having many more choices in
No, everything is fair RPGs
Worst thing to break someone immersion is to watch a bright fucking pink skinned green haired ogre of a man run past your screen on a pony that couldn't carry a gnome. while typing lyrics to Beautiful.