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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
how to handle gold sellers and bots at launch
ArchivedUser
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i think bots and gold sellers will be a big problem at launch, i think they should host the game, like a prep-launch week or they do a test wee, the shut the servers offline for maintenance to do 3 things. Fix server stability. at launch games suffer from excess of players. Ban gold bot accounts, and lock character creation. temporarily locking character creation for a day or 2 will make the servers stable, let the game developers look for bots and look for exploiters. like theirs always a dupe glitch at 1st launch
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With that said, i want to point out that its not necessary to be a part of the dev team or be working in the company, you can hire people who are interested in doing something productive, for example i am studying computer engineering (software development) and i'd love to be able to help out a game even as a mod in game.
Panopticon Laboratories’ is a publisher’s best defense against the cyber crime epidemic affecting the video game industry. Our suite of products uniquely identifies a baseline of normal activity for every online player within a game. By doing so, we help video game publishers proactively discover anomalous in-game behavior, such as an abnormal item or monetary transfer or withdrawal; or suspicious or erratic gameplay – with 99% accuracy.
Active decisions to combat bots and gold sellers is being hard baked into the development of Ashes from the beginning. I in no way think they will be able to eliminate it entirely, but just like real life, you hope those around you aren't assholes, but one or two always manage slip by.
- make it hard (impossible) for low level characters to reach main cities, put main cities in higher level zones, and make it impossible for low level characters to reach there without agroing something and dieing in process (so gold sellers cant create bots that just run directly to main hubs and start spam)
- add special quests that need to be done to level up above each 5 levels, quests that bots cant do, quests that need human brain, so bots can just follow scripts to level up automatically
- implement right click + report option so players can report bots, and each X reports made for certain character automatically raises warming to GM to check
- and of course ban accounts found to be using bots, or gold sell spamming
~ Rhapsody ~
( They stated that they had already had roughly 1 year of development before annoucing it, right ? Around that timem i figured they'd already planned for that )
Have a free trial up to level 20. Prevent all gold transfers below level 21, meaning all gold transfers to and from the account.
I'm pretty sure the dev team has this kind of stuff figured out though. They know the game system better than we do and probably can figure out all this stuff ahead of time in cooperation with Panopticon.
Seriously, it's not every game, or many games for that matter that actually plan on trying to defend against gold sellers before the game even reaches the testing stages. Intrepid is trying to stay one step ahead and with the numerous devoted players keeping watch and willing to help with OPTIMISTIC insights half the battle is won.
The only way to combat this is to have plenty of GM's monitoring the chat channels live, and to give them the ability to remove messages from said channels (so they don't stay on screen even if the spammer is removed).
Most automated systems inconvenience the players more than they do the spammers anyway. Intrepid needs to be actively involved for a few days following the launch.
Anything that will work for normal players WILL work for gold sellers / buyers as well.
Do you think those processes are manual or automated ?
How many legitimate bank account do you think a gold seller will use ?
Its automated by complex bots, there are companys with subscription model who work day and night to improve these.. I had a friend who had his pc running 24/7 with 4-5 wow bots active, he made about 300-400€ a month through that. All he needed to do was updating/restarting the bot every morning at 4am and keep an eye on auctioneer prices to make the bot farm the expensive stuff.
you say that casualy, but these bots can even level from 1-max within 2 days while doing quests and stuff. The bot can even respond to chat because its linked to the persons smartphone.
The node system will make it harder to create such kind of bot however.
+ This game wont be as profitable as wow so gold sellers wont bother making such indepth bots i guess
We're just doomed the moment someone changes the deepmind ai to farm gold in mmo's ...
Deepmind lmao. The Good stuff.
There is ways to easily defeat bots because bots rely on patterns to function.
Even AI, however adaptive, must build familiarity before it can work properly.
They rely on familiarity with those patterns to determine their actions.
Disrupt the patterns and prevent familiarisation and they remain in an eternal state of adaptation unable to fully adapt and achieve recognition.
It is like the earth becomes hot when the suns out. AI will associate the sun with heat. If it gets hot 'and' cold when the suns out. The relationship is lost. There is no clear relationship between sun and heat. To learn requires understanding relationships. If you cant find any relationships, you cant learn anything.
So yes I say it casually. Bots succeed because they are allowed to succeed. And tools are only ever as good as the people that use them.