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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Architecture
ArchivedUser
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I don't know if this has been discussed a lot. But does anyone know what kind of architecture will emerge from the Nodes? Can a player manipulate this?
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For a Nodes overall architecture appearance it is decided by the "most influential" race on "total" experience contributed to a Nodes level. Therefore if Elves contribute the most experience for a Nodes development the architecture will be of Elvish nature ^^
You can choose whatever architecture design you want for your Freehold ^^ Various blueprints will be sold from npcs within Nodes ^^
Like:
Tier 1 - Elves have majority
Tier 2 - Elves maintain majority
Tier 3 - Tulnar become majority
Tier 4 - Elves become majority
Does past XP from tier 1 and 2 help the elves when trying to keep control of tier 3? Or does it reset the new XP at 3 and it's fair game for all?
[33:00] When nodes level up, who decides building locations?
- When nodes developed they will have a base style template
- Based on race
- Type of node
We know for certain it works for the first stage and the stream indicated that the architecture will change at each Stage @StormilatorI like @UnknownSystemError 's suggestion of each Node stage /new buildings adopting the "current" racial influence Somewhat more realistic and adds a little flavour to the architecture ^^ but of course it's all just guess work atm