Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
[Suggestion] Disable chat function while character is dead
ArchivedUser
Guest
From a PvP standpoint, we have all experienced very mature and kind behavior after killing a player in combat.
Sarcasm asside, we mostly got nice words about our mothers, our family or other close relatives. Some say they would force sex acts on them or some even go as extreme as saying they would end their lives.
Now, we know this is due to frustration, because some people cannot handle losing, but such behavior is not tolerated, so why should it even be possible?
Companies write community guidelines and behavior rules, but those are never enforced. Well, how could they be? Mute or ban all trashtalkers that use the f, n or other offensive words?
Best way would be to simply disallow players from using the chat function while their characters are dead.
Other than trashtalking, disabling chat for dead characters would also solve some other unfair activities, such as giving away enemy positions as a scout while your character is dead (even though this can still be done externally, but not directly through the game).
Sarcasm asside, we mostly got nice words about our mothers, our family or other close relatives. Some say they would force sex acts on them or some even go as extreme as saying they would end their lives.
Now, we know this is due to frustration, because some people cannot handle losing, but such behavior is not tolerated, so why should it even be possible?
Companies write community guidelines and behavior rules, but those are never enforced. Well, how could they be? Mute or ban all trashtalkers that use the f, n or other offensive words?
Best way would be to simply disallow players from using the chat function while their characters are dead.
Other than trashtalking, disabling chat for dead characters would also solve some other unfair activities, such as giving away enemy positions as a scout while your character is dead (even though this can still be done externally, but not directly through the game).
0
Comments
To make it fair, you should block both ways. Which will be annoying as hell. Might as well not implement VOIP to the game at all. So I don't know, for now I am against this idea.
I'd just as soon not have any VoIP in ashes, if it has the ability to toggle team only... Maybe.. but if every time I walk into a city I hear 40 people blaring smash mouth over their mic that would be stupid.
I am sure if I were to use the exact same sentences in normal chat in a town I'd get muted, if not temporarily banned very quickly, but in PvP it's ok?
I am not too worried about toxic people in Ashes. If everything holds true, being a gimp will get noticed within the community and will bring its own repercussions. I fully intend on ignoring anyone who displays anti-social or bullying behaviour. The more people that do the same, the better the community will be as so many options (crafting, grouping, etc) will start to narrow for those that are abusive.
If we can add notes to our ignore list, or mark certain people as permanent ignores that would be great. I am all for giving people second chances and I can wipe the ignore list at the end of a month, but there are some behaviours I won't forgive and would like to keep those people on permanent ignore.
And sometimes its even more fun if they die and trashtalk u, how bad u are. ( always funny when they call u bad but they are the ones who died )
Someone attacks me and now my chat with a friend is interrupted? For how long, as long as someone keeps me in combat?
Great way to troll players, just attack them and keep them in combat forever, not killing them. No corruption for you, they can't chat with anyone for the duration. Grief on another level lol.
So I disagree with this proposal. Here is one my statement green players can love me for. No problem greenies, I love you all and I got your back.
The suggestions states dead characters, not characters in combat. You may continue chatting while in combat state, but once your character dies, your important discussion will be interrupted for 10 seconds until you respawn.
Still I disagree. Ignore list exists so you can ignore whomever you wish. And just delaying trash talk is pointless.
Also agree with what @MADE and @DevonMeep wrote.
if someone's talking mad game just throw them in the black bucket and be done with it
'The victim did not warn of the ambush' - severe group (guild) used voice.
Killed can criticize you after the resurrection, but you have to ignore, blacklist, sedatives and the administrator, if the person stain World chat
P. S. need to increase the penalty for death, a little 10s, at least 2-3 minutes, let the looks and the silent, muahaha!
Always the words I try to live by. Unless I'm actually trying to make a point in a debate, I don't waste alot of time worrying about what some nerd 2000mi away says in s moment of anger
And what if it's not a nerd?