Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Which U.I. Design is better ?
ArchivedUser
Guest
Bottom-Left Corner of these 2 images ( HP/ Mana Area ). Which is better ?
BTW, i have no idea what that thing is in the Top-Right Corner in the 1st image ... but i like it
BTW, i have no idea what that thing is in the Top-Right Corner in the 1st image ... but i like it
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Comments
But given the ui's personalization levels (we expect) hopefully we'll all be kept happy
In the 2nd pic - the UI element in the top right is the mini-map.
I prefer the second UI
I know it's just placeholders for now so I'm curious to see what they intend to do with the UI ^^
I would love to have flexibility in my ui. Drag parts, change width and height, font, etc.
Other than the minimap I rarely use top left and right corners and tend to prefer mouse over fadeaway elements for mundane menu interfaces.
hotbars - centered are preferred on bottom.
player and target health bars I tend to place above the hotbars side by side, centered in the screen for ready information on fight status.