Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
'Do not go back to the house' is interesting, but it would be nice to buy a scroll of the portal in your node to return home (to leave the game in the wild so that later it will be extremely dangerous to boot into the crowd of enemies).
Still it would be possible to establish in several wild places of the world stationary portals (left from an ancient time) for moving between them.
On the issue of the scientific node, after development in it, for example, there could be a universal portal for moving to any stationary portal or another Nod.
On the issue of the long-distance teleport skill: it can be developed in 1-2 classes, for example, magician / magician or magician / summoner.
I am not sure why but the thought of repelling a monster attack from on top of a moving train makes me happy.
Or Final Fantasy 15
or
Only fast travel those that are part of a node can teleport to node cap while inside node area.
or
Make it a class skill that is tiered.
Or
Do whatever... <- I have a feeling AOC will pick this one.
I also think there NEEDS to be mounts of varying forms that stick to lore and the immersion, because I want to explore, but not at a walking pace!
I'm not in favor of a port on every block, the "starbucks" effect.