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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Variety of Summons to Choose to from ; variety in obtaining them
ArchivedUser
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The title speaks for itself. In most MMOs, every Summoner has the exact same Summon-Creatures, and that really makes the Summoner stale & less desirable to play as.
I'm hoping that, each Summoner has the potential to obtain different Summons - this way, each Summoner will have their own
EDIT: Might be good RPing-potential too
Its possible that i delved into this idea in my Summon post
But think it's best I mention it in a separate post.
I'm hoping that, each Summoner has the potential to obtain different Summons - this way, each Summoner will have their own
- Stories to tell / Secrets to hide as to how they found/ obtained/ hunted/ earn/ ( etc ... ) the Summon-creature
EDIT: Might be good RPing-potential too
Its possible that i delved into this idea in my Summon post
- https://forums.ashesofcreation.com/discussion/33995/how-do-you-imagine-the-summoner/p1 ( 1st Post at the Top )
But think it's best I mention it in a separate post.
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It would also be nice if we could train our summons to become better depending on certain playstyle where choices need to be made (specialize your creature in some function more than others), and at the end of the tree, get special unique skills other branches don't get for that same creature.
This training could include type of food or catalyst given. Type of creatures fought. Weather the creature spent their "formative levels" in, and such. So if you're in a cold mountain place, your troll becomes a ice troll, in a jungle, a poison troll, so on.
AS i read your post, it reminds of Pokemon tbh . But that would be freakin sweet
Personally I'd like summon roles that are selected (tank, support, dps) and then you can choose an appearance. The appearances could be crafted, discovered, drops, achievement rewards, etc. Have some challenging ones with special appearances. Maybe even have a slot for effects like flames, radiating light, shadowy aura, etc. A summoner should have control over what they are summoning and what it can do... they shouldn't be limited like a tamer would be.
Glad you made a distinct difference between Summoning & Taming
- Summoning should be something that only the Summoner is able to to do
- Where as Taming ... hoping thats its something that every Archetype/ Player is able to do
Thus, Summoning vs Taming might be a thing( Even though Summoning should have an advantage solely because its part of a Archetype - if not, it could result in Summoner-Archetype being deemed as Obsolete ... something I'm sure Players don't want. Archetypes should balanced )
Plus ... imagine the Summoner-Archetype Summoning & Taming at the same time ... would the best the thing ever ?!
No idea how summons can reflect races but there you go Very curious to see what summon skins are~
( Similar to a ❝ Shiny Pokemon ❞ ... Including how in the Orange Island Anime Arc ... There were Pink-Colored Pokemon - which was based on the food they ate )
... Really hoping someone here is familiar with this xD
Or at least having choice over certain creatures to summon or not.
I'd always figured that Taming & Summoning would be two different things
- Taming being something every Archetype can do ( including Summoners )
- Summoning being something only Summoners can do
Thus, a Community-Event via Tamed-Creatures Vs Summoned-Creatures could be a thingSimilar to Pokemon ... but better >~>
EDIT ... I just realized that i typed the same thing as i posed above ... OMFG
> ~<
I'm going to show what REAL summons are ( ).... but I'm busy finishing my Haunting Story (>~>) .... (<~<)