Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
There's not a simple solution here, but a solid overall game design for how this needs to be handled in the myriad of interaction combinations in a non-faction PvX game like Ashes.
Not only for immersion/realism but from a simple game mechanics point of view. It's a tricky one.
Yes it would make no sense at all but then does that open up anyone you are not grouped with being subject to any aoe you cast, I would suggest yes, the same would apply with healing.
I guess the thing is you have to kill a green non combatant to gain corruption but just hitting a flagged person would also flag you. We seem to have more questions than answers at this point.
Thanks @UnknownSystemError for that, so no hitting people out of combat or green players with damage effects, I wonder if that would apply to buffing and healing too.
Hope the buffs work on pets as if they're players.