Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
There's not a simple solution here, but a solid overall game design for how this needs to be handled in the myriad of interaction combinations in a non-faction PvX game like Ashes.
Not only for immersion/realism but from a simple game mechanics point of view. It's a tricky one.
Yes it would make no sense at all but then does that open up anyone you are not grouped with being subject to any aoe you cast, I would suggest yes, the same would apply with healing.
I guess the thing is you have to kill a green non combatant to gain corruption but just hitting a flagged person would also flag you. We seem to have more questions than answers at this point.
Thanks @UnknownSystemError for that, so no hitting people out of combat or green players with damage effects, I wonder if that would apply to buffing and healing too.
Hope the buffs work on pets as if they're players.