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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Do you want a mini-map in Ashes of Creation?
ArchivedUser
Guest
So, I just stumbled upon this article on Kotaku:
What do you guys think about the "mini-map" in MMORPGs, especially in AoC?
Note: "mini-map" refers to that small circle in the top-right corner of the screen, that we've seen during the PAX demo.
Video Game Mini-Maps Might Finally Be Going Away
After reading through it, taking a look at the examples, I asked myself if this development (of minimaps going away) might be something that should "happen" in Ashes of Creation. For sure, there are pros and cons for both sides.What do you guys think about the "mini-map" in MMORPGs, especially in AoC?
Note: "mini-map" refers to that small circle in the top-right corner of the screen, that we've seen during the PAX demo.
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Comments
I voted for a toggled map as I know many don't seem to be able to live without a mini map.
EDIT: And Slow-Level Progression (・∀・)
Because I like a challenge. Being able to ❝toggle❞ the mini-map seems nice
But ultimately that will conflict with the ❝ Prototype Cat-&-Mouse Bounty Hunting Feature ❞ ; their target of interest might be located on the mini-map ... As opposed to being displayed on mini-map, they can look at the environment around them and look for any visual queues of that persons whereabouts
This also is another reason why NamePlates should not be present - it'll hover over Players' Head because it'll be too obvious. But this in itself is another story ... And depends on how that particular aspect is utilized
( The NamePlates' Font could be very small if far away + nonexistent if very close ... Including other methods )
Back to the point, its familiar to the QTE Bar U.I. being an eyesore ; players will be paying more attention to the Mini-Map as opposed to the Environment.
EDIT: I fixed this Post. Should make sense now >•<
Toggle off the minimap if you don't want to see it - a compromise for everyone.
As long as the minimap won't contain big dots for each location of a gatherable resource, or other easy-mode aspects, I'll be more than happy with a small, localised mini-map.
but not "No, there shouldn't be a mini-map".
I would like to see a mini map that can be toggled on and off, customized to size and making your own POI. A map that starts out blank and fills as you travel the land. Explorers traveled blindly making maps on the go. So should we be able. The land will change and so should we be able to change our maps.
Maps are going to be necessary when it comes to traveling to where the battles or our friends wait for our assistance. I don't think maps should show every NPC foe or friend.
Some areas shouldn't have a mini map (or map for that matter).
@Blind_Mouse That's it. We have the navigation skills, why waste them?
For those who think minimap will reveal more, than you could see with your eyes, I think it was already confirmed, fog of war will be present on map. So no reason to think it can't be on mini map as well.
http://aocwiki.net/Q&A_with_Steven_in_Discord_2017-05-22#.5B22:53.5D_Is_there_going_to_be_an_ingame_world_map_or_will_it_be_something_to_discover.3F
I'd personally prefer no minimap.. Makes it so I have to learn my way around instead of just looking at the top of the screen like I did in BDO most of the time.