Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
<img src="https://ksr-ugc.imgix.net/assets/016/471/785/80ce13bba55a5243be6b61b0d6c48b58_original.png?w=680&fit=max&v=1493611786&auto=format&lossless=true&s=e2659dbf78c362ad5c6dc5989fd2b0c7" alt="Races on kickstarter site" />
Well all I know is Human will be my main race. Not sure if we can play other races on one account.
My only hope is that they have massive beards and are short, stocky and use massive axes and warhammers, and not the puny daggers or swords from other races.
Also crossbows or rifles not the mamby pandy bows of the hairy fairy elves.
Honestly though I really don't care much for the developer background stories of the races because for me Dwarfs have one set of values written in stone from Tolkien and Warhammer. Clan and Hold come first, Dwarfs live underground and are some of the greatest craftsmen and engineers in the world. Honour before everything else.
There be grudges to settle ready my ax.
Would love to find some other like minded dwarven players and create a guild based on the lore from Tolkien mixed with Warhammer.
It's early days but I hope we'll get to pick our racial bonuses depending on the class we want to play. Let's say each race has 4 racial passives. One would be the innate bonus skill line experience and the others would be three stat increases. The stat increases would be the ones that make a difference at max level(min/max etc). I'd prefer it if we were given the option to pick and choose between these stat racial passives from a list containing the first, second, and third tier of stat passives. You would be allowed to pick any of the tiered passives. However, you could not pick more than one. Only one of each.
This would allow a ton of variety with a high probability of avoiding races with "bad" passives, making them 100% viable. This would automatically create build diversity+good balance between all races. You could pick whichever you want and enjoy the game.
And there are 4 new races. Maybe even all 8 races are new.
We don't know what racial stats the races will have - we can expect half to have traditional racial stats and at least half to have unusual racial stats.
The devs have mentioned racial augments - which we can use to augment our skills/abilities. And they've mentioned racial stat progression.
The devs seem to be striving to ensure that all class combos are fun and viable.
There shouldn't be any bad passives if there aren't any passives at all.