Greetings, glorious testers!
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Offical Livestream December 15th Q&A thread
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I.e. is everyone going to use mana/magicka (MP) as their primary offensive resource, or will less magic oriented archetypes such as rogues or fighters use "energy"/"stamina" or something similar?
And if so, how does that function with the secondary archetypes?
Can you go in to further detail how you have improved since you've received the latest feedback on that? Has the actions bars changed ?
2) What is the road map till release of this game?
( for fun : https://www.youtube.com/watch?v=qq0KvVCcoG8 )
Is crafted gear actually worth wearing or will PVE drops be the go to if you want to be good?
I want to make a name for myself as a artisan of some sort.
Ashes related question: Will I be able to have a massive Mohawk and head tattoos for my dwarf? Please?
Example 1: you got disease on you that hurts you for 1 damage each second, and lasts 30 minutes, and you can't open your freehold door or use market because you're getting interrupted.
Example 2: You got damaged by a trap in dungeon, and got slowed 80%, but you have no medication and trap lasts forever, so you gotta run 200km to the city with only 20% of normal speed.
Yeah of course we're gonna implement some annoying mechanics, who doesn't want to play an annoying game.