Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Suggestions - Health bar
ArchivedUser
Guest
Hey everyone.
I thought the health bars looked too JRPG.
They should be more vague and definitely not cover the entire models of a creature.
Its too apparent as it is.
Im sure it's being fixed.
I thought the health bars looked too JRPG.
They should be more vague and definitely not cover the entire models of a creature.
Its too apparent as it is.
Im sure it's being fixed.
0
Comments
Instead of enjoying world graphics you see a bunch of red hp bars all over your screen.
So, imho, I feel name tags should only show at bit closer rage, names only, and hp bars only show at even closer range.
Lets say if your spell range is 30 yd. You should see target names (with hp bars) at 40 yd, and target names (without hp bars) at 50 yards.
Target models (without names or hp bars) would be shown at more distant ranges.
My 2 cents.