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My hopes for AoC

I know that this might be a little late for this discussion, but it is only recently I knew of Ashes of Creation.  Firstly I am really excited about the game like many others, and would like to throw in my 2 cents worth on things.  Skill progression still seems to be a little murky.  Hopefully  Intrepid can break out of the standard fantasy MMO trap of level based progression and go with more of a skill or time based.  A great example of what I am talking about is EVE Online.  An excellent, and still viable, game that has stood the test of time (and very time consuming as well, which is why I had to give it up after a while).  Anyway, it would be great if it were at least possible for a newbie, or a group or them, with few 'in game' skill levels to take out a higher level character.  Face it no matter how many level 70 characters your get together in WOW, that lone level 90 is always going to beat the snot out of them.

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