Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
How roleplay will affect Ashes of Creation
There are several types of roleplay around here:
Social RP: Your every day in taverns talking with people and interact with them.
Group RP: 3-4 players on adventure that doesn't stir with politics in the world, usually led by Dungeon Master that may or may not include with the group of friends or just by questing.
Medium-RP: Does not requires strict rules how to roleplay and sometimes against the lore because of the freedom, the guild have minimal effect and little political standing in the world.
Heavy-RP w/o PvP: Pen and Paper roleplay with their own story RP events, big time guilds also interact with other guilds and do control ranging from Vassal House to even single Empire itself out of dozens.
Heaver-RP w/ PvP: Same as mentioned above but uses PvP combat.
Free-style RP: The one who can't keep up texting in battle is usually defeated.
Community RP: Multiple guilds get involved in (world) war, spot-the-person hunt for hundreds of players, witch hunt across the world, competitions held by guilds, even the staff can get involved in this.
The question is that the Dungeon Master can set up instance zone for PvE environment, how passive NPC turn into aggressive NPC to players, narrative storytelling without using raid operation group announcement chat, prop placement, how to interact with such props like chairs, beds, switching wrong lever that causes you to fall into pit filled with crocodiles buttons and levers so you can proceed to next part, is it possible to have Dungeon Master gain freedom in controlling the world in instance zone?
Do we have chat bubbles?
Do we get lot of emotes to use from facial expression to body language?
How much can single RP guild influence the game even lacking in PvP and PvE setting?
Do we get language barriers or do all races speak single universal language?
Social RP: Your every day in taverns talking with people and interact with them.
Group RP: 3-4 players on adventure that doesn't stir with politics in the world, usually led by Dungeon Master that may or may not include with the group of friends or just by questing.
Medium-RP: Does not requires strict rules how to roleplay and sometimes against the lore because of the freedom, the guild have minimal effect and little political standing in the world.
Heavy-RP w/o PvP: Pen and Paper roleplay with their own story RP events, big time guilds also interact with other guilds and do control ranging from Vassal House to even single Empire itself out of dozens.
Heaver-RP w/ PvP: Same as mentioned above but uses PvP combat.
Free-style RP: The one who can't keep up texting in battle is usually defeated.
Community RP: Multiple guilds get involved in (world) war, spot-the-person hunt for hundreds of players, witch hunt across the world, competitions held by guilds, even the staff can get involved in this.
The question is that the Dungeon Master can set up instance zone for PvE environment, how passive NPC turn into aggressive NPC to players, narrative storytelling without using raid operation group announcement chat, prop placement, how to interact with such props like chairs, beds, switching wrong lever that causes you to fall into pit filled with crocodiles buttons and levers so you can proceed to next part, is it possible to have Dungeon Master gain freedom in controlling the world in instance zone?
Do we have chat bubbles?
Do we get lot of emotes to use from facial expression to body language?
How much can single RP guild influence the game even lacking in PvP and PvE setting?
Do we get language barriers or do all races speak single universal language?
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Comments
Steven doesn't talk about lore at all, but RP related, who knows. It would be a fun change to see stuff like that happening, but I doubt honestly that it's easy enough to do to justify it's niche use. After all RPers like us always worked around it and came up with crazy stuff.
Having a wide range of animations and objects we can use, as was stated, would be refreshing.
And if I have a mount, it'd be nice to actually have the mounting animations, instead of ''poof" you're on your mount.
Until then, I personally believe that it'll be a 'sorry I can't say' response.
I know that these and other RP additions have been requested to the dev team, but no harm in thinking of a lot more!