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Races/Classes

This is super early to be even thinking about this but I love doing it anyways. Im not doing a poll for this lol. 

Anyways what race/classes would you like to see in the future of the game? For me class wise would be Monk,druid, Barbarian (this one would be hard to fit in with the sub classes). 

Race wise would be Kitsume its a fox like humanoid people who play pathfinder will know and gnomes or half-lings.
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Comments

  • A Gnome or halfling variant would be welcomed by me.
  • ArchivedUserArchivedUser Guest
    edited February 2018
    I too love brainstorming about these things. So much so, that I put together an "unofficial" Class Revamp video in the AoC Discord Media channel. That revamp included both Druid and Barbarian (and could possibly include Monk, which I believe would fit in the Cleric/Bard spot where I have Friar/Abbot.

    The main purpose of my video was to help Intrepid move away from the repetitiveness with some of the class names they chose.

    Give my video a watch and let me know what you think!

    https://youtu.be/b0Bl1jsip5w
  • Druid - This would be awesome as a Cleric/Ranger crossed with a Py'Rai (as it's been stated that races will impact on skills)
  • Narys said:
    Druid - This would be awesome as a Cleric/Ranger crossed with a Py'Rai (as it's been stated that races will impact on skills)
    Yes indeed! Did you watch my Class Name Revamp video? That's where I have the Druid slotted, under the Cleric/Ranger class combo!
  • Id like Halflings  , great idea. 
  • Goblin.  Trolls. Basique. Simple
  • Goblin yes troll not in this game trolls in this game seem to be like D&D trolls not WoWs trolls.
  • Non-corrupted Sladebourne :)
  • i would like to see some rock people or magma people kind of like palyable elementals.  Guess fire elementals and water and air elementals could also be a race but those guys normally do not have a body.  Although there could humanoids with those themes and call them a seperate race.
  • ArchivedUserArchivedUser Guest
    edited February 2018
    Undead 


  • nagash said:
    Undead 


    Bone-men.
  • Karthos said:
    nagash said:
    Undead 


    Bone-men.
    and bone-women ^^
  • Tulnar could fill many of those animal person roles depending on how in depth the character creation suite is, Gnome/halflings would be a welcome addition down the road.
  • I think for the way it works you would need a whole new archetype to fit new classes and that would bring in itself 8 new classes.

    Maybe a better question would be what new archetype would you like to see added in the future for more mixes.
  • Santy182 said:
    I think for the way it works you would need a whole new archetype to fit new classes and that would bring in itself 8 new classes.

    Maybe a better question would be what new archetype would you like to see added in the future for more mixes.
    Well, a lich is a high-level mage and summoner so that would be like getting max level mage and max level summoner with an undead race to create a LIch.

    I really want to be a lich if you cant tell 
  • Vampires
  • I know this is an unpopular opinion, but I would prefer no playable undead races. For me it really walks the line between engaging in disbelief and hard to believe.

    For me, undead, although not always mindless are inherently vile and unable to follow standard rules of society. So for me, since there are no factions for automatic rivalries, living next door to an undead character would be a sad exercise in ignoring thy neighbor.

    I'm not saying don't do it or I g-quit, but if it came to the forums for a vote I would vote no.
  • I also would be disappointed if they go the easy route and do what so many other games have done and found to be a failure in implementation and vision. ESO added their Vampire and Werewolf skill lines and then spent years dealing with the consequences. Vampires being exploitable messes and Werewolves being insignificant when added to playstyle mechanics. From silver chains abilities one-shotting vamps in pvp to the self-healing bat swarm aoe allowing people to take on 30 people at a time, the bugs and balance issues of adding those extra skill lines as "races" caused way more headaches than benefits. There are other games to list and the problems and headaches they have caused. Just not worth the effort of the essay.
  • Azathoth said:
    I know this is an unpopular opinion, but I would prefer no playable undead races. For me it really walks the line between engaging in disbelief and hard to believe.

    For me, undead, although not always mindless are inherently vile and unable to follow standard rules of society. So for me, since there are no factions for automatic rivalries, living next door to an undead character would be a sad exercise in ignoring thy neighbor.

    I'm not saying don't do it or I g-quit, but if it came to the forums for a vote I would vote no.
    How dare you sir this will not stand. I challenge you to a duel 
  • Sorry neighbor, didn't catch that, anyways I have to run maybe when I get home...
  • Give me an undead race, I am sure @nagash and I would be satisfied.
  • Xombie said:
    Give me an undead race, I am sure @nagash and I would be satisfied.
    Dam right 
  • Make it happen, Intrepid. @GMSteven
  • I will kill 100 players a day for you if you make us a undead race ^^
  • @Nagash Can an undead count as a race or is it more a state of existence? :o 
  • Diura said:
    @Nagash Can an undead count as a race or is it more a state of existence? :o 
     :*  what if I told you everything is undead already but they just don't know it 
  • Gargoyles would make an interesting race to play
  • ArchivedUserArchivedUser Guest
    edited February 2018
    Gargoyles would make an interesting race to play
    if we do that we must have Gothic houses and mausoleums to make them feel welcome of course  :*
  • nagash said:
    Gargoyles would make an interesting race to play
    if we do that we must have Gothic houses and mausoleums to make them feel welcome of course  :*
    I could go for that
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