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Races/Classes

2

Comments

  • ArchivedUserArchivedUser Guest
    edited February 2018
    Great "They will make a great pet as well" I mean they will be mighty characters that I would never enslave and use as guard dog  "nervous laughter" hahaha why are you looking at me like that. 
  • A bit of rp never hurt anyone right
  • A bit of rp never hurt anyone right
    that's right Rp it was all Rp nothing I would really do to players

    hahaha ok bye now 
  • A Witch would also be nice but I feel like this would be a name of combined classes.
  • the D&D reptilian version of Kobolds, not the EQ dogmen version or the golblinoid version. tiny scales of terror with delusions of dragon kinship
  • Sussurro said:
    all I need now is a sturdy chain 
  • Gargole class would be awesome.
  • I personally am a massive halfing fan.
  • I would like to see something undead as well as long as it makes sense.
  • For future race's id like to see a humanoid with animal feAtures and an undead race like being an vampire or lich king.

    Ok imma get to the point look at the anime Overlord and look at the races they have, just add those one by one with your own twist and everyone will be happy haha.
  • I believe the best race to play as is a slime. Why not?
  • Like one of those anime slims girls?
  • A future Insect species would be cool. 😊

  • I'd love to see a demon race, most mmo's take demons as some sort of high level enemies but rarely do they allow us to play as them :/ 
  • Halflings for sure!
  • Would love to see an undead race!
  • What about the undead version of a race that won't exist in the game?

    Just as a hypothetical, a race that possesses the proportions and features of a human skeleton but with horns and a bone tail (kind of combining the idea of demon and undead from earlier in the thread). They could emerge from beneath the Under Realm; as a civilization's last ditch efforts to avoid the calamity resulted in their new form.
  • Fairy,flower like demons😍 
  • Undead. Vampires. 
  • A race that morphs i.e werewolves. This could play into the classes by having 2 'sets' of skills making it like a stance dancing class. Basically a shape shifting race of some kind that effects gameplay.

    Also this has sparked a question in my mind about updates to the game too. What about when they add a primary new class to the game. That's literally going to be a game changer.
  • Undead
  • I'd love to have a Skaven type race, hopefully that sort of character will be possible with Tulnar.

    I just hope they steer clear of the ridiculous cutesy 'human with cat ears' or 'humanoid wolf with a six pack' direction with Tulnar and any other future races, there are so many more interesting and unique directions they could go.
  • ArchivedUserArchivedUser Guest
    edited March 2018
    Does the game allow for further races and classes ?
    Does it have that kind of scalability built in ?
  • Doomfett said:
    Anyways what race/classes would you like to see in the future of the game? For me class wise would be Monk,druid, Barbarian (this one would be hard to fit in with the sub classes). 

    I feel like a lot of traditional MMO classes would potentially fit pretty well in AoC's 8x8 archetype structure as existing Primary/Secondary combinations. For example, a Cleric/Ranger could be called a "Druid" (instead of "Protector", a very bland and generic word) and given Druid-like visuals/cosmetics. Similarly, a Tank/Fighter could be called a Barbarian (instead of a Knight-- having both a Paladin and a Knight seems redundant), and a Fighter/Tank could be called a Berserker (instead of a "Dreadnought", which is a kind of ship). We could have the classes we have traditionally enjoyed playing without changing the underlying structure of the game very much.

    Monk is a little trickier to fit in to this framework, but since Monks are typically realized as melee-focused characters with limited self-healing, I would suggest having the Fighter/Cleric be a Monk (currently, the Fighter/Cleric is called a "Highsword", which in lore/RP terms sounds very, very similar to the Knight, Paladin, and Templar, all of which are already in the game as other class combos; why not make the Fighter/Cleric a Monk, something slightly different?).

    To an extent this is already being done with the Paladin (Tank/Cleric), Shaman (Cleric/Summoner), and Enchanter (Summoner/Bard). I only suggest taking a good idea and extending it a little further.

  • This exact "progress" was the a foreshadow of another ( game shall go unnamed) downfall. I hope the races/classes stay the same as at base and the future changes are player environment interaction improvements.
  • ArchivedUserArchivedUser Guest
    edited March 2018
    I'd like to see a psionicist class as a nice counter to the magic classes. 
    And a MindFlayer style playable race.




  • nagash said:
    Undead 


    So what if you die waiting for the race....hmmm
  • Warkov said:
    nagash said:
    Undead 


    So what if you die waiting for the race....hmmm
    thats what phylacteries are for ^^
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