Greetings, glorious testers!
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Official Livestream - February 9th @ 1 PM PST - Q&A thread
This discussion has been closed.
Comments
My question is how in depth will the artisan classes be? Would I be able to farm anything from onions to sorghum, and then will will I be able to brew the sorghum into traditional African style beer or even, perhaps, into moonshine?
Edit:
Btw, I know you want to have a tank, heals/DPS meta. To further refine the question, I mean will it be poor button mashing like in WoW or soulsborn based combat?
Keep up the amazing work, also, Bacon's Dunir dungeon was BEAUTIFUL /bow that man is a wizard.
How do you plan on keeping the game's economy healthy? Lesser materials used to upkeep a weapons durability? Being able to transmorph lesser materials into better materials? Caravans? - I'm sure this has been answered before, but please do Cherry pick the questions. Something not so 'repeat'
same ^^
We eat chicken and pork and other animals. Tulnar are animal mixes so can we eat them?
overall what more can you tell us, more than tab-target and action combat hybrid?
Will there be weapon proficiency? i.e. a lvl. 30 mage decides to use a sword for the first time, but does not know the skills for it. Meanwhile, a lvl. 30 warrior who has always used a sword would be far better at it than the mage.