Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
"Military Metropolis - ability to set a LAW: everyone in zone is perma purple"
@Fyziks
Just had to put the title of post in a response
Once in the town, caravan sold, and having to leave the node prior to getting attacked (because you're purple rather or not you want to be and no fast travel) would be more to the point I wanted to make.
I am also under the assumption that most caravans will be filled/operated by PvE focused players. Traveling to nodes where they are flagged Purple rather or not they want to be would, imo, decrease those players moving caravans to those nodes.
However, all the PvP focused players filling caravans and moving them might be more willing to deal with said Military Node.
I understand that if I deliver my goods to another node, afterward I can still be attacked. However, if I am green I would assume a smaller number of PvP's would attack me in that node versus being flagged purple.
In this regard, I think it could deter trade ...but I didn't consider all those PvP focused players filling caravans...