Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
"Military Metropolis - ability to set a LAW: everyone in zone is perma purple"
@Fyziks
Just had to put the title of post in a response
Once in the town, caravan sold, and having to leave the node prior to getting attacked (because you're purple rather or not you want to be and no fast travel) would be more to the point I wanted to make.
I am also under the assumption that most caravans will be filled/operated by PvE focused players. Traveling to nodes where they are flagged Purple rather or not they want to be would, imo, decrease those players moving caravans to those nodes.
However, all the PvP focused players filling caravans and moving them might be more willing to deal with said Military Node.
I understand that if I deliver my goods to another node, afterward I can still be attacked. However, if I am green I would assume a smaller number of PvP's would attack me in that node versus being flagged purple.
In this regard, I think it could deter trade ...but I didn't consider all those PvP focused players filling caravans...