Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Arena Rewards
ArchivedUser
Guest
Here are some of the things I would like see from rated pvp.
Well a win in an arena should give a certain amount of gold. Maybe not a lot but there should be some reward for winning maybe even crafting materials.
Would like there to be titles associated with rating. Most games have some titles just at very high rating but would like to see some titles for meduim rated people to. That way players will have less distance between rewards. Or rewarding rating as rating progressives to keep player going. Be pretty cool if there was a tabard associated with each title.
Would like to see two or three Arena PVP mounts ( could have a few World Pvp mounts too)
That would get unlocked at certain ratings. Not just one at the very highest rating.
Would like to see cosmetic rewards. For example When you win an arena then you have a chance to get something from that loot table. And as you go and progress in rating then maybe new loot table becomes avaible. Could be based on a point system with some in game currency and then you go and buy them. Like getting a certain cosmetic look for your sword or shield that is only part of a pvp loot table.
Would not be PVP gear per say just cosmetic looks and this would give people an incentive to do arenas.
Well a win in an arena should give a certain amount of gold. Maybe not a lot but there should be some reward for winning maybe even crafting materials.
Would like there to be titles associated with rating. Most games have some titles just at very high rating but would like to see some titles for meduim rated people to. That way players will have less distance between rewards. Or rewarding rating as rating progressives to keep player going. Be pretty cool if there was a tabard associated with each title.
Would like to see two or three Arena PVP mounts ( could have a few World Pvp mounts too)
That would get unlocked at certain ratings. Not just one at the very highest rating.
Would like to see cosmetic rewards. For example When you win an arena then you have a chance to get something from that loot table. And as you go and progress in rating then maybe new loot table becomes avaible. Could be based on a point system with some in game currency and then you go and buy them. Like getting a certain cosmetic look for your sword or shield that is only part of a pvp loot table.
Would not be PVP gear per say just cosmetic looks and this would give people an incentive to do arenas.
0
Comments
To add to the cosmetic rewards thing. I think that any cosmetic rewards gained from competitive parts of the game, like arenas, should be exclusive to being gained only from those sources. They should not be cash-shop purchasable or gained from some extensive, mundane grind as it detracts from the value of the competitive achievements they are associated with.
That being said perhaps a system where when you participate in PvP you have the option of putting up (x) gold or loot (that is then referenced from the local market for value) and then the winner of the area or the bracket get to take the pool. Perhaps it is separated so that the finalists and semi-finalists take various cuts based on their final rankings.
In this way you could either PvP in the arena for fun/practice (no rewards) or "put it all on the line" and fight a round robin series of fights to gain the loot. There could even be different levels of coin so the tier 1 has you only put up 10g to fight but tier 3 might have you put up 100g-1000g thus dramatically increasing the value of your winnings. This could also create an option for betting on the events that could create an internal eSport of PvP if not an external one.