Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
We are thirsty
Click bait kinda, but its a ref to content droughts. So far games have been bad about giving out content when players need it the most while either waiting on a Ex pack or next best thing. So with AoC this will take a while to happen but i fear can still happen. Look at the pros and Cons.
Pros- Working on Nodes, Crafting, Raiding,Arenas,Housing,and Sieges oh almost forgot alts (tons of classes to try)
Cons-Running out of things to craft, Sieges can only happen so often, Nodes will max out in the world, not throwing in Raiding into cons yet b/c we dont know much about them yet other than open world(which to me open world raids not world bosses is a con its self).
I have faith in AoC and the game but this has been a big a mean BIG problem in MMOs waiting on something new or something to look forward to doing when released. I think 5 months between patches is a good number to give us something new to strive towards a new crafting recipe or a new raid/dungeon, new battle ground, hell new race or class something that can keep us going after we complete all nodes and crafting which seems like the main focus of this game.
Anyone else have this fear?
Keep the Community great AoC!
Pros- Working on Nodes, Crafting, Raiding,Arenas,Housing,and Sieges oh almost forgot alts (tons of classes to try)
Cons-Running out of things to craft, Sieges can only happen so often, Nodes will max out in the world, not throwing in Raiding into cons yet b/c we dont know much about them yet other than open world(which to me open world raids not world bosses is a con its self).
I have faith in AoC and the game but this has been a big a mean BIG problem in MMOs waiting on something new or something to look forward to doing when released. I think 5 months between patches is a good number to give us something new to strive towards a new crafting recipe or a new raid/dungeon, new battle ground, hell new race or class something that can keep us going after we complete all nodes and crafting which seems like the main focus of this game.
Anyone else have this fear?
Keep the Community great AoC!
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Comments
Kandy was nice enough to find this one so I didn't have to go hunting.
Ugh...that did not translate over from Discord like I hoped. So here is the link to the direct quote. Timestamp 10:00
https://www.youtube.com/watch?time_continue=1&v=3UIqmWTGZ2k
=p
Jokes aside I think adding Oceanic and Underground content leaves a bazillion ways they can expand things. Just add a new cave or island!
No game has ever succeeded in producing enough PvE content to satisfy the appetite of players, and it would be foolish to expect AoC to be any different.
The good news is that "content" in PvP games tends to be player driven. Players will be killing each other and destroying/defending nodes on a consistent basis (hopefully), so that's where the majority of the action will be found.
Now, having to wait a year or more could be painful for the most casual player too.
And video link https://youtu.be/3UIqmWTGZ2k?t=10m
Thank you for using my business.
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