Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Hey everyone! :-)

Thought it was worth saying 'hi' as I'm a new joiner who recently learnt about Ashes of Creation. For those interested, I'll write a little bit about myself below so that some like-minded people might find me! Otherwise, hello to everyone - this game looks very exciting and I'm really impressed with the quality of the content promised and that which has been realised in Alpha Zero.

About me:

- I've been gaming for about 18 years. MMOs have caught my attention more than any other type of game, and I have about 700 days worth of MMO playtime. 
- I play Dota 2 regularly, and have 5000 hours racked up.
- I am a primary school teacher, so by day I teach children the fundamentals of academia.
- I am 27 years old, from England.
- I'm competitive and I'm creative - I like to strategise, and think about problems and unpick them. 
- My dream job would be to work within the creative sector of a game development team. I'm good at generating ideas, articulating detail and critically engaging with suggestions.

What I look for in an MMO:

- A sprawling world filled with variety, beauty and most importantly - mystery.
- A powerful sense of community, but also where separate communities hold mystery and distance from one another. 
- A varied, flexible, rewarding combat system which feels impactful and demands skill. I think it should take practise to be good at combat.
- Engaging trades that allow me to sink my teeth into them and think carefully about what I'm doing. A sense of adventure underpinning this is a massive bonus.
- Classes that are constantly developing, evolving and learning. I would love to see this game present opportunities for classes to learn from various nodes and explorations and develop related skills. 

What I don't like to see:

- Repetitive, tedious content. If it doesn't offer challenge, I don't see the point in it.
- Overly convenient systems which reduce adventure and mystery.
- Rare items being owned by everyone. Awe and wonder are a big part of MMOs; this is diminished quickly when everyone has everything. Spoiling players only leaves them unsatisfied.

I'm looking forward to following this game's development, and I can't wait to get stuck into some of the conversations presented on this forum.

All good wishes,
-Declan x

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