Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Seasoning kit.
ArchivedUser
Guest
Hello and thank you for visiting my post.
The art of cooking begins with ingredients, the grade of the ingredients truely are the soothing "Ah" sound you make after the delicious bite. But just as quality ingredients make your meal have excellent quality, what sets an amazing meal apart is the seasonings. A chef without seasoning is nothing. So i beg of thee, add seasoning kits to the game. I do not wish to give my customers bland meals.
The art of cooking begins with ingredients, the grade of the ingredients truely are the soothing "Ah" sound you make after the delicious bite. But just as quality ingredients make your meal have excellent quality, what sets an amazing meal apart is the seasonings. A chef without seasoning is nothing. So i beg of thee, add seasoning kits to the game. I do not wish to give my customers bland meals.
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Comments
baking the perfect cake,
should be like forging epic armor and weapons.
The process should be involved and convoluted...but ideally fun in the process rather than a monotonous chore.
Monotony comes from doing the same thing over and over again.
Following a recipe is no different to following a script..verbatim.
So for me experimentation and improvisation is the key to creating something satisfying. Of which no doubt, things must fail epically badly to make the successes ever more sweeter.
For how would you appreciate success, without first being intimately familiar with failure ?
I think the idea was along the lines of both. You find recipes by trial and error that you then sell (or keep your family recipe).
I think steven joked about patents at one stage or I might have dreamt it.
The recipe system then becomes a collective pool shared and discovered by the players.
Not that i know how the gw2 model worked and if it was any good or not