Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Poverty
ArchivedUser
Guest
Just curious whether nodes can have an impoverished district. Especially at a metropolis stage, granted the node videos explain much and a good leader can manage the cities appropriately but an impoverished district seems realistic. Realism isn't a very convincing argument though but something like this can do many things like open up new quest lines (Such as giving meaning to hunting for food. Incentive to trade to develop the poor district).
There can also be shady things like shady npc merchants selling strange things (potions with rather unthinkable recipes and effects, or double edge weapons that may significantly lower one stat to slightly boost another). Opens up possibility for in node questing like stopping a drug cartel that is running freely in the poor district etc.
Thoughts?
There can also be shady things like shady npc merchants selling strange things (potions with rather unthinkable recipes and effects, or double edge weapons that may significantly lower one stat to slightly boost another). Opens up possibility for in node questing like stopping a drug cartel that is running freely in the poor district etc.
Thoughts?
0
Comments
The people that joined the node early have had their houses upgraded to mansions, and so that part of town would be opulent and grand, but the people that joined late only have smaller houses, so that area would be cramped.