Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Siege system thoughts
I really like the idea of the siege system, however I think that if you had to defend your territory 24/7 it wouldn't really be fun for players (too serious). It would be cool if there was a designated siege hour every day so guilds could mass up to attack / defend all at once, which would lead to some pretty epic fights. Anyway just an idea I thought would be cool let me know what you guys think ^^
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Comments
Castles will have 3 minor objectives (adjacent nodes) and one objective is sieged per week. At week 4 the castle can be sieged, so castles and each of their 3 objectives can only be sieged once a month each.
So, there is no need to worry about constant sieging happening
Node sieges will be less frequent. They have purposefully designed the system so it is not like other games like Ark, Dark and Light, or Conan Exiles where anyone can just roll up and start burning your house down. To even start the declaration process will be time consuming and expensive with no guarantee of success. It will be needed to be undertaken by a group of individuals with deep pockets and the skills to make it happen. Once a node has been sieged it goes into a cooldown that is 10X the declaration period. So around 3 weeks for a level 3, and almost two months for a level 6. Nodes sieges are meant to occur during "prime time" for that regions server. (We still have yet to see what their definition of "prime time" is for a window.)
And, even though only one guild can own a castle at a time, multiple guilds can siege a castle at one time and the guild that owns the castle can form an alliance with other guilds to get help defending against sieges.
In fact, I expect there to be node sieges where people of the same guild are on opposing sides.
As such, it may be in one players best interests to take a node down a level via siege, even if that node has members of his own guild as citizens.
And yeah, I can see alts playing a huge role in AoC.