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What is your opinion of auto-pathing, quest navigation and map markers?

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Comments

  • ArchivedUserArchivedUser Guest
    edited June 2018
    I'm enjoying auto-pathing in Bless Online.
    But seems like it would be way too difficult to implement in a world with dynamically changing nodes.

    (I frequently don't use it or still take a different path than suggested. Dunno how it helps people be ahead of the curve or what curve people are trying to be ahead of in Bless Online.)
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