Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Character Progression-Theorycraft
Hello All,
Character progression is something that I care a lot about in my MMORPG's. Having a character that I can develop is a big part of a game for me. The way AoC adds the element of node progression is a revolutionary twist to the genre. My question to you, my fellow AoC fans, is how would you like character development to proceed?
0
Comments
less emphasis on Gear
- In Some MMOs, Gear is the sole-deciding factor ... which sucks big time
Horizontal Progression- Starting-off with a variety of was to " train your character " . ThenBeing able to in-depth in each of those varieties
-
finding abilities ( kudos to @nagash )No mission trackers/ no quests markers above NPCs Head ... or any other indicator
Crafting Abilities ( like Alchemy & WitchCraft )
EDIT: i could definitely add-on to this too
In short, i see Ashes of Creation being a slow-paced game. Combat being Mid-paced, but slightly favoring Slow-pace ( at the beginning of the game ... not like FFXIV ). I think Ashes will promote Exploration mainly due to how Nodes are ( one of ) the Main Attraction of the MMORPG. I can definitely see " some downtime " being a thing too . But due to how Sporadic everything will be , i don't think it'll be predictable & dull.
I will say that i STILL think the Guild Fair & Early Guild Recruitment might've ruin the aspect of ... " no factions = Players choose their Allegiance/ Allies. But its was alright