Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Bad habits and vices?
Maybe your character has a bit of a substance abuse problem to feed or has to visit an in-game brothel at least once a week?
If you don't take care of whatever you vice / bad habit is then you get a small (very small) debuff of some kind until you handle it?
Nothing game breaking or irritating that needs managing every hour on the hour, just something you need to do very occasionally...…..
Mostly just for grungy flavor and 'kicking the habit' could be part of a personal story quest line.
If you don't take care of whatever you vice / bad habit is then you get a small (very small) debuff of some kind until you handle it?
Nothing game breaking or irritating that needs managing every hour on the hour, just something you need to do very occasionally...…..
Mostly just for grungy flavor and 'kicking the habit' could be part of a personal story quest line.
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Comments
This, like @T-Elf mentioned, is more for personal role-play.
Fraternity Broke phi Broke
You wouldn't start with the habit or vice either. It's something you'd pick up during the leveling process and there would be a way to get rid of it.
You could even have a little reflex slider click-in-the-box-at-the-right-time thingy.
It could be a real mechanic!!
I think special items like potions/elixirs should run the whole gamut from special buffs, to really nasty and funny debuffs, like being turned into a toad etc etc. Heck, I'd even be for some special "illegal substance" that when used would give a random buff, or debuff.
Come on
- Dwarf with tourettes
- Germaphobic Orc.
- Alcoholic drunken wife beating Elf
- OCD humans
- And so much more!
Devs can do it if they really wanted!