Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Randomization before release.
I'm curious about something. Sometime throughout the alphas and betas, I presume, we'll be figuring out which nodes are divine, economic, militaristic, or scientific. PVP guilds will be figuring out which nodes become militaristic. Maybe crafter guilds will be finding out which nodes are economic, etc.... Do we know if these nodes will be randomized before release so that we will have to figure it all out again when we head out into Verra upon release? (I hope so)
This may have already been discussed and answered, but I don't see much beyond the walls of this forum and some of the Twitch stream videos. Nodes may already be randomized for all I know.
I just had this assumption that beneath the levels of advancement for each node, it's already predetermined what the ultimate outcome will be for these nodes, be it militaristic, scientific, divine, or economic.
If thats the case, at which of the six stages do we uncover what outcome the node will ultimately have?
This may have already been discussed and answered, but I don't see much beyond the walls of this forum and some of the Twitch stream videos. Nodes may already be randomized for all I know.
I just had this assumption that beneath the levels of advancement for each node, it's already predetermined what the ultimate outcome will be for these nodes, be it militaristic, scientific, divine, or economic.
If thats the case, at which of the six stages do we uncover what outcome the node will ultimately have?
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<Speculation> the theorycrafting by myself and couple others from what we know of node mechanics points toward there being at least 90-100 nodes for the system to even work the way they envision, so there will be plenty of choice.
Might be restricted access until launch/headstart.
Possibly significantly different.
I only recall reset; not a completely new map.
We'll be able to see where the nodes are, but not what they are.
Randomization would be the hopeful way to go but i just do not know if code wise that is feasible or the more business savvy way to go from Intrepids perspective.
As others have pointed out the node system will not be turned on for those with a head start so i imagine a good bit of low level pvp will be going on for the first few days.