Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
I'd imagine we''ll get ignored . Besides, I'm really hoping we finally see Intrepid's 1st iteration of Action-Combat
I imagine if an actual worthwhile question is put to him about it, he'd answer it. Thing is, I've not seen a worthwhile question yet - all I've seen is people arguing about the minutia of a system that none of us have seen, and is *at best* in a very rough, untested development stage.
Asking specifics about such a system may well see a question ignored. Rightly so, for now.
If they decide to fight back and flag as a combatant and you kill them, no more corruption is gained. If they kill you, you were corrupted and face the corruption penalties.
Also anyone that sees the fight could see the fight between a corrupted and non-corrupted PC and would be encouraged to join the fight against the corrupted PC for a chance at decent loot, because you never know what a bandit might be carrying.
I can't comment on my experiences during testing, but if you watch different A0 footage they released of pve encounters, (specifically the one where they let the reviewer play around by himself) you can get an idea of what was current aggro range and actions mobs took at that time. Realize that they have said repeatedly that all of that is placeholder though and will be radically different during later testing phases and for release.
As USE has stated, I am a big fan of the current state and proposed state of Ashes.