Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
is it good idea?
i truly love everything about this game, maybe i have some concerns about few things, but imo this monster coin idea is bad
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Comments
There are a lot of opportunities for testing
I don't think it will take that much more effort as it's just giving the controls of an already created monster to the player. Not much work is needed.
I'm not sure if the possibility of a player failing at a system is a good reason to exclude it. It would be one thing if it was hard but controlling a monster doesn't seem too hard. Running around and spamming abilities is probably not too difficult for most MMO players.
This needs to be clear. You DO NOT choose where the event happens. The events are random. There will be a message, and those with the appropriate coin will be able to queue for the event. You DO NOT choose the kind of monster you will get, other than knowing the level of coin you use. You will not be able to trigger monster coin events at a time of your choosing. As the system shown and described so far goes, you use the coin when the event is active, you are consumed by corruption, and your "soul" is transported into that monster event until the event is concluded. Obtaining different objectives during that event, either as a player or monster will gain you a chance at unique cosmetics, nothing p2w. After the event is over, as the monster defeated or undefeated, your "soul" will be transported back to your body in its original location. You will NOT be using monster coins as a means of fast travel.
I'd imagine you can still choose which events to queue for or to pass on a certain event if you don't want to partake.
It doesn't really make much sense thematically - trading a coin to become a monster, but anyone who feels their immersion is being violated by this feature can choose not to use this coin and still participate in killing the monster.
In other words, it will probably be fine.
- Sikuba
They have stated already that monster coin events will not trigger in nodes that are under an active siege declaration. Since the minimum is 2 days for a level 3, even it the node had been damaged right before the declaration (very small odds) the populace would have had more than adequate time to restore services.
Am I the only one feeling a sense of déjà vu?