Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Since corruption will have a scaling penalty based on level differential, the level of other players becomes an essentially piece of information. You can't scale a penalty based off of a piece of information, and then not give players that information.
As such, it will have to be displayed and accessible to all players - most likely on player nameplates.
However, since Steven has talked a bit about threat assessment and player agency, taking this out of players hands goes kind of fly directly in the face of that.
So, using the words "have to" was maybe a bit strong, but imo the point stands.