My game time is soley spent in Elder Scrolls online
I'm enjoying it, but the static world has always been whats left me feeling unsatisfied with the world, and the complete seperation of not having real world effect with the supposed "3 banner war" that in reality has no meaning beyond the exact same walls and doors being taken down and up all day. The fights themselves are the only interesting part, largely plagued with disconnects or blue screens though.
My game time is soley spent soley in Elder Scrolls online
I'm enjoying it, but the static world has always been whats left me feeling unsatisfied with the world. and the complete seperation of not having real world effect with the supposed "3 banner war" that in reality has no meaning beyond the exact same walls and doors being taken down and up all day. The fights themselves are the only interestint part, largely plagued with disconnects or blue screens though.
I need ashes lol
Funny how people can be so different. There's a lot I didn't like about ESO but I thought their world was done well and it felt alive. I agree on the faction war. Made absolutely no sense at all and ZoS seemed to run away from it quite quickly on the PvE front.
My game time is soley spent soley in Elder Scrolls online
I'm enjoying it, but the static world has always been whats left me feeling unsatisfied with the world. and the complete seperation of not having real world effect with the supposed "3 banner war" that in reality has no meaning beyond the exact same walls and doors being taken down and up all day. The fights themselves are the only interestint part, largely plagued with disconnects or blue screens though.
I need ashes lol
Funny how people can be so different. There's a lot I didn't like about ESO but I thought their world was done well and it felt alive. I agree on the faction war. Made absolutely no sense at all and ZoS seemed to run away from it quite quickly on the PvE front.
Well I may have been a bit to short with it.
The "world" lore and content itself is very well done, as the Elder Scrolls has decades of history to it, and most of it is Aesthetically pleasing. What I meant is that the world itself is static in its beauty, there are no repurcussions or changes, and after completing content it feels like nothing in the world is altered or impactful.
The biggest selling point (when the game launched) was supposed to be the alliance war, which was instanced and seperated from the rest of the world. It should have been like ashes. Where meeting rival alliances in their home territories should have some danger to it, not have everyone be buddy buddy while there is still technically a war going on.
That was my issue with it. The combat itself is pretty decent too, but again suffers large imbalances in some areas the development teams are either unwilling, or unable to fix. And instead implement armor sets or items to do what should be fixed in the combat system itself
WoW also has a really good lore but warhammer also has a lot of interesting stuff to read through
well considering that wow was meant to be a Warhammer game but they ended up doing their "own" thing they did well.
Well the connection isnt that it was meant to be one but blizzard wanted to create a warhammer game back after the release of the first warcraft game but things didnt work out (thankfully) :£
WoW also has a really good lore but warhammer also has a lot of interesting stuff to read through
well considering that wow was meant to be a Warhammer game but they ended up doing their "own" thing they did well.
Well the connection isnt that it was meant to be one but blizzard wanted to create a warhammer game back after the release of the first warcraft game but things didnt work out (thankfully) :£
I Play ESO and just started rolling a few new toons in SWTOR. I took a little over a year away from SWTOR and just returned to it. Its good to take a break from a game after a long period of playing sometimes because things can get "stale" . Going back to SWTOR was a good thing because the stories feel fresh again. I forgot most of the dialogue so its nice to rediscover the game. I'll narrow it down to AOC and one other MMO when AOC releases.
Maybe by then AOC will be my only MMO i'll play and if i am lucky the new Skyrim will be in the near future after AOC releases.
Comments
I'm enjoying it, but the static world has always been whats left me feeling unsatisfied with the world, and the complete seperation of not having real world effect with the supposed "3 banner war" that in reality has no meaning beyond the exact same walls and doors being taken down and up all day. The fights themselves are the only interesting part, largely plagued with disconnects or blue screens though.
I need ashes of creation lol
The "world" lore and content itself is very well done, as the Elder Scrolls has decades of history to it, and most of it is Aesthetically pleasing. What I meant is that the world itself is static in its beauty, there are no repurcussions or changes, and after completing content it feels like nothing in the world is altered or impactful.
The biggest selling point (when the game launched) was supposed to be the alliance war, which was instanced and seperated from the rest of the world. It should have been like ashes. Where meeting rival alliances in their home territories should have some danger to it, not have everyone be buddy buddy while there is still technically a war going on.
That was my issue with it. The combat itself is pretty decent too, but again suffers large imbalances in some areas the development teams are either unwilling, or unable to fix. And instead implement armor sets or items to do what should be fixed in the combat system itself
Maybe by then AOC will be my only MMO i'll play and if i am lucky the new Skyrim will be in the near future after AOC releases.