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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Hitboxes/range affected by char size?
Hey,
Im askin whether anyone knows if your characters size is going to matter in the game?
Small char=lower range and smaller box
Large =higher range, larger box?
I would personally prefer size not affecting because of earlier bad experiences.
Post ur facts and/or opinions?
Im askin whether anyone knows if your characters size is going to matter in the game?
Small char=lower range and smaller box
Large =higher range, larger box?
I would personally prefer size not affecting because of earlier bad experiences.
Post ur facts and/or opinions?
0
Comments
Can you imagine all Metas being small chars? Cute races?
Ffs
If I wanna play a Dwarf, I shouldnt have an advantage over a big smelly orc player just cause I might be harder to click.
Stats are a different thing tho dumb smelly orcs/orks
Im guessing less AoE is better for large scale too.
Ranger seems to only have an ultimate skill with a larger area and others just "go through" enemies.
Exactly this... Couldnt bear being encouraged to make char as small as possible..
The discussion is relevant regarding character creation phase.
Informations and vision from IS would be appreciated
However attempts at adding realistic attributes lead to Metas and dissapointment.
I like realism in systems as long as it does not become game breaking
The end result is that small races are statistically superior.
Eh just make size a cosmetic thing.
We have been told things like head shots will be in this game.. so if a dwarf and an orc have the same size hit boxes for legs/body/head then the dwarf's head hit box wouldn't actually be around his head... you follow? It would be above his head.
Or... Maybe the smaller your height, the smaller your overall hit box is, but the larger the “head” hit box is to compensate. So maybe you get hit less but when you get hit you’re more likely to suffer a more serious blow.
If the hitboxes were larger they would get constant head shots because of the relation of hitbox size to the size of the dwarf
I was thinking that maybe if the hitbox surface area wouldnt change with size but the shape would.
When the char is shorther the hit box is wider.
This would be almost the same as the example with hitbox over heard but maybe a little less offputting?
Instead of over head it'd be closer to above shoulderline
.