Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Ashes of Creation + WTFast for EU Players
Hello Guys,
ive read so much negativity about my.com for the EU players, the only way now we can play is to make a charakter on NA servers, or register to my.com.
After all the Posts about my.com im not sure to put my Data and sign up at this website.
And its Obvious that if we are live in the EU and play on a NA server that we will have a higher ping.
But what if we Play from EU but connect via WTFast to NA Servers, the Ping must be fine?
so there would be theoretically no need to register to my.com
If you give me some Feedback it would be really nice, and did you Guys already Register on my.com?
- did you use the same email on my.com & ashesofcreation.com ?
- what else do i have to know when i register on my.com?
Best Regards
Sylarr
and by the way, WTFast is no cheat or something
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Comments
The server ain't big enough for the both of us!!
@Sylarr - There's been accounts hacked on every MMO I've played.
Other than getting hacked, My.com has gotten other complaints than that though, but I'm slightly hopeful
You'll use your made-up alias and an e-mail address for signup. If your real name is "required", just use a fake name.
What sensitive data are we talking about? Apply yourself.
I'd recommend watching TheLazyPeons explanation on Developer/Publisher contracts.
The outcry about "My.com will ruin the game" is funny because your fear about your game being ruined, but you would rather ruin your experience entirely and play on NA servers just because you do not like the publisher, which will not have any creative control over the game.
I always have emails specifically for games sometimes I even make a seperate email for certain games individually with no link to personal accounts.
Definitely the same for facebook.
Using personal emails for games is never a good idea or questionable websites with links to personal accounts or information. One can always use pre-paid credit cards these days as well.
It's best to protect yourself by not using personal information or accounts for games in the first place. Especially on games that has the potential of selling game currency on line ( pretty much any MMO out there ) as people continually hack accounts to steal assets to sell on Gold sites.
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In regards to publishers I don't know My.Com but I can tell you if they went with a company like EA, Ubisoft or Daybreak in the US it would be a deal breaker for me, the vision to not be like those companies is what primarily drew me to the game in the first place. To team up with one of those publishers would be like removing the No 1 reason the game interested me in the first place.
and for some of us our "DATA" has a lot of value .
lifetime subs for instance .
or guildleaders who get hackt ( disband guild + loot the treasury )
to think of just a few .
In most of the cases, it is the fault of the person that got his account hacked.
If you are "important" and have to maintain account security at a maximum, we are in 2018 where 2-factor authentication exists.
You have to give some kind of data if you want to pay them. Is there a solution for this as well without giving out your bank account information?
During payment, you can usually choose "Save my payment info for next time". If you do not click that, the publisher is not allowed to keep records of your credit card data.
For their accounting, they will need information such as credit card type, the last 4 digits of the number and the expiry date, but the CCV code and the full credit card information is not logged.
What they see is something like: XXXX XXXX XXXX 1234 12/22, which can be located on the bill/report/document or what they have to show their revenue, or they might delete this information altogether after successfull purchase.
That is the very most a hacker can possibly get, if this information is even stored in an online database.
That is just if you choose to pay by credit card. Why not use paypal? Oh right, is paypal worthy of your data?
The options to secure your data are there, but the end user will have to take matters into his own hands if he wants to stay secure, not point fingers at anything and everything saying "This is not secure! My Data!". If it is not secure, don't do it. There are always alternate methods.
Even if you use these tunneling service it's about what is physically possible theoretically traveling the distance from your connection to the WTF / Lowerping ETC services then to the game server and back again.
I would not put all your faith in these types of service there for sure! it would lower you from 400+MS to 260MS (or so) you won't see anything like sub 150ms.
It's unfortunate for sure, especially seeing MY involved in holding data...which is a big... big no no.