Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
How much can a spell/physical ability be customized?
I am curious if, with my character, I will be able to modify some aspects of a spell or physical ability: for example its mana/strength cost, damage, aoe range, spell size, cooldown, projectile/weapon speed, casting speed. I know that this kind of customization may break the game, but maybe there can be a system to balance it. What do you think? I still don't know the fight mechanics, but I would like something deep and interesting
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From the Ashes of Creation wiki: https://ashesofcreation.wiki/Classes
Primary skills (class abilities) are based on a player's archetype.[2] Players can personalize their primary skills with augmentation from a secondary archetype (secondary class).[2][11]
For example an helm can give to only one spell you decide to boost up: +10 mana cost, -1 sec casting speed, +30 damage. In this case the spell costs more, it is more slower to launch, but does a lot more damage.
Maybe this kind of system is too complex, but I don't like armor which improves the statistics of all spells, like -1,5 sec casting speed, +20 spell power; for me in this way there could be many broken spells and so the game could be lesser competitive. I think it would be great to have the choice of which spell to master and which one less.
AutumnLeaf you said it right , LOL.