Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Proximity based VOIP
ArchivedUser
Guest
What's stopping Intrepid from including this feature in their game? I can't think of any real disadvantages... Is it difficult to implement or something?
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Comments
Seems like you haven't looked at the wiki. If you had you should have seen the disadvantage given in the picture.
I am 99% against a VOIP. A Guildchat is mostly unneeded, as they will likely be in discord. Party/raid chat is awesome. 90% for that.
Maybe a 3 day mute, into a week mute, into a temp account suspension, into a perm banned from VOIP
1) Most people would find it annoying and just mute it.
2) The people who do want to use it get frustrated because they run up to people and try to talk to them via VOIP, get no response, and stop trying to use it.
3) Nobody uses it and now IS wasted time and resources implementing a useless feature.