Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Heteromorphic Race in Ashes of creation
ArchivedUser
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You know Demons, Angels, Undead, Naga, Werewolf, Dragonoid, Golems, Slime, Treants, Automaton, Vampire, Doppelganger, ect
Maybe I have been watching way too much Overlord anime, but the idea of a generally evil and stronger race in a Ashes of Creation sounds freakin' awesome. The idea would work more or less the same in Yggdrasil (if you haven't read/watched Overlord, then you probably won't understand) .
The general idea is that all humanoid players (humans, elves, dwarves, ect) will not receive any punishment and will not gain any corruption when killing Heteromorphic races (regardless of their level), but Heteromorphic races will then have an extra Racial skill tree and receive a bonus skill points every second level (or something similar).The Heteromorphic racial skills would boost certain class skills or give extra abilities. This gives them certain perks making them stronger 1vs1 against any humanoid race, so that people will band together to defeat them.
Heteromorphic races cannot be part of Towns or Fortresses, but instead can be a part of OR control dungeons (when they reached high enough levels). Humanoids will also receive quests and objectives to kill Heteromorphic players, making so their leveling much more difficult. Even though Heteromorphic races won't receive any corruption or punishment from killing players (except their own), it will be much more difficult to level one as quests and perks that appear for humanoids won't be available for Heteromorphic races.
I know this is really far fetched and wishful thinking, I would love that perhaps in a future expansion we will get Heteromorphic races implemented into Ashes of Creation.
Maybe I have been watching way too much Overlord anime, but the idea of a generally evil and stronger race in a Ashes of Creation sounds freakin' awesome. The idea would work more or less the same in Yggdrasil (if you haven't read/watched Overlord, then you probably won't understand) .
The general idea is that all humanoid players (humans, elves, dwarves, ect) will not receive any punishment and will not gain any corruption when killing Heteromorphic races (regardless of their level), but Heteromorphic races will then have an extra Racial skill tree and receive a bonus skill points every second level (or something similar).The Heteromorphic racial skills would boost certain class skills or give extra abilities. This gives them certain perks making them stronger 1vs1 against any humanoid race, so that people will band together to defeat them.
Heteromorphic races cannot be part of Towns or Fortresses, but instead can be a part of OR control dungeons (when they reached high enough levels). Humanoids will also receive quests and objectives to kill Heteromorphic players, making so their leveling much more difficult. Even though Heteromorphic races won't receive any corruption or punishment from killing players (except their own), it will be much more difficult to level one as quests and perks that appear for humanoids won't be available for Heteromorphic races.
I know this is really far fetched and wishful thinking, I would love that perhaps in a future expansion we will get Heteromorphic races implemented into Ashes of Creation.
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Furthermore, there will be enough "roleplayers" I expect playing as heteromorphic races.
So have this in a matter of thanks
A succubus would function very similarly they have to "feed" on either human NPCs or human players in order to gain similar bonuses. When fully fed they can summon wings to fly/glide short distances, regenerate damage and have poison damage that applies a slow/weaken on other characters. When "starving" they are "distracted" with accuracy debuffs, no regeneration and lack the ability to fly.
These transformative "monster faction" races could function very similar to the "Pirate" faction in ArcheAge where once you are "turned" into a monster race you will be kicked from your current faction and automatically joined into the monster faction.
There could also be non transformative demi human races with milder permenant buffs/debuffs like Orcs (Strength bonus + berserker skill but lack the ability to do magic, weak to magic damage) Bunny girls (jump height buff + fall damage reduction) Cat people Dexterity buff + fall damage reduction, Lizard people (armor buff + Magic resistance but lack the ability to do magic, Cold damage will both cause extra damage and slow them) Fairy folk - high magic ability but weak to physical attacks (even with armor its like they are wearing paper)
Honestly there are a ton of possibilities with regards to race but being able to be a demi human race or demon/evil race would be awesome.
Hard No
What, you want this to be like CrowFall's VIP System + Zerg-tactics +
" Pre-Established Meta " before the game starts ?
However, i do agree, that some Anime has some very interesting ideas that can definitely be considered
Fun Fact: ... the very 1st Anime, Astro Boy, was inspired by Disney
Just thought i should mention this (: 3)
A nobler cause there never was.