Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
What are levels?
I do not know much about this game but this might be a stupid question. I wonder what levels will do? Will they give you extra stats, if so how much? Will they only be a way to gain skill points to upgrade your skills? How much stronger would a high lever player be compared to a low level player?
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Primary Archetype decides how the stat pool grow each level.
Secondary Archetype decides how the stat pool grow each level.
Each level will increase your stats depending on the above 3.
Crafters will be able to tailor the gear with different stat weights, as well as skills/abilities.
We do not know how the gear tiers will look like, we don't know how much more power a max geared player will have compared to a newly dinged max level character. They have hinted at what they want but we won't see any data until later testing.
Here are two quotes from Steven that is worth thinking about.
"Different races have different stat compositions. Those stats can be important, but we also don't want them to dictate any kind of meta for what classes are best used with different races."
"There will be activities that are present for higher level players to mentor lower level players. Let's say you have a friend who joins later on and you still want to do things with them, there will be things to do. Will you he be able to enter a dungeon of your level and participate? No, because we don't want to inflate or deflate characters and manipulate that type of skill or power. We want that to be something that makes sense for them in a progression standpoint."
Theres questions section on discord and some other ways I have not yet researched.
And @GMSteven but this never works
They said that they dont want higher levels to ruin content from lowbies but cant know if its because of combat level or gear gained at higher levels.