Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
UPDATED DATE: Official Livestream - Wednesday, October 31st at 1pm PDT - Q&A thread
ArchivedUser
Guest
Hey, everyone!
Once again we’re collecting questions to answer during the Wednesday, October 31st Twitch Stream starting at 1 PM PDT, titled "Remember, Remember...".
Please post your questions in this thread and we’ll pick around 10 or so to answer live on-stream. Please, only one question per person. Additional questions will likely not get answered.
Thanks for your help!
Catch the broadcast here on the Ashes of Creation Twitch Channel
Missed a previous Livestream and you want to catch up? check out the Ashes of Creation Youtube Channel
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Thanks!
Community, sieges, PvP, open world dungeons, castles, caravans, city building, general PvP and world exploration all sound great, but I know there will be those people in my guild who will want that weekly dungeon/raid content to push thru as well.
Having lots of fun testing and hope my screenshots help a lot!
(I will not ask about lore... but you are free to discuss what you can, and any pictures of your new location you are moving to soon )
What kind of siege weapons can we expect to have.More indept info on their crafting.Are they summonable like boats in Archeage.
And are there gonna be controlled siege golems like in Lineage 2 , or something simmilar.
-Castle traps
Will the defendants of a node/castle/fortress be able to lay traps of any sort.
Sorry if any of those have been amswered before and i still have not gotten to see them.
Same question for Freeholds + Taverns + Shops.
So, for me, fighting, getting experience, crafting, respond to events are meant to be purpose of the Lore and quests.
What I like in MMORPG is to do things with others, in a team, a guild.
My question is how exploration, questing and lore investigating will be important ? Can I do that for most of the time ? Is there any class/profession related to that ?
Have a nice afternoon guys!
Would love a deeper explanation to how the 'New financial system'' will work? How will one go about investing in guilds and nodes? Additionally, what is a social ogranization in ashes and what does it do?
However, one thing that was mentioned in an earlier stream got me abit concerned.
As I understood it, you are thinking about/planning on making combat pets available for an artisan class, correct me if I'm wrong.
Now this might not seem like a big deal, if it's seen as more or less another gear piece, why wouldn't people just equip it? Well I would claim that for a substantial amount of your possible player base would find that, having to play a pet class to be competitive, a dealbreaker, and a bigger portion of it would simply prefer to not have to do that.