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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Religion and its possible connection to legendary weapons and node quest(s).
ArchivedUser
Guest
So six religions:
- Truth
- Hope
- Faith
- Creation (Creation will have two gods one male and female)
- Love
Most likely there is a legendary weapon attributed for each religion. For example:
- Sword of truth
- Staff of Creation(there should be 2 to represent the male and female god/goddess however the characteristics of each weapon should be diametrically opposed)
- Bow of Hope
- Dagger of Faith
- Shield of Love
One of the ways or possibly the only way to obtain these weapons is to develop a religious node until the Pope or leaders of said religion are given a Legendary(Node) quest pertaining to that religion.
When this quest is launched/accepted:
- all the followers of the religion that has started the quest should be able to participate in some manner.
- Vice versa the other religions may receive an event to hinder their attempts to complete the Legendary quest.
Some problems im currently thinking about:
How would those who are not the Pope/leaders of an religion partaking in the Legendary quest be rewarded?
How would the opposing factions be rewarded as well?
Does the religion that started the legendary quests lose access to start it again?
What you peeps think?
Deus Vult.
- Truth
- Hope
- Faith
- Creation (Creation will have two gods one male and female)
- Love
Most likely there is a legendary weapon attributed for each religion. For example:
- Sword of truth
- Staff of Creation(there should be 2 to represent the male and female god/goddess however the characteristics of each weapon should be diametrically opposed)
- Bow of Hope
- Dagger of Faith
- Shield of Love
One of the ways or possibly the only way to obtain these weapons is to develop a religious node until the Pope or leaders of said religion are given a Legendary(Node) quest pertaining to that religion.
When this quest is launched/accepted:
- all the followers of the religion that has started the quest should be able to participate in some manner.
- Vice versa the other religions may receive an event to hinder their attempts to complete the Legendary quest.
Some problems im currently thinking about:
How would those who are not the Pope/leaders of an religion partaking in the Legendary quest be rewarded?
How would the opposing factions be rewarded as well?
Does the religion that started the legendary quests lose access to start it again?
What you peeps think?
Deus Vult.
0
Comments
I have problems/questions with/about your description:
1. If everyone in one religion religion can contribute to a legandary quest... Why would they want to help? You can't give everyone who contributes the legendary weapon. So why would i help someone else obtaining a legendary weapon? Unless its my friend or guildmate.
2. Opposing factions event. We have probably at least 6 religions. So its always minimum 1 vs 5 religions. I don't know how the relgion with the legendary quest would be able to complete it.
joking aside I think its a great idea but I really want to see how divine node will work first.
Thats been done already I'm afraid. To anyone interested fantasy novels, def recommend sword of truth series. Among my top three favorites.
2. Idk maybe religious alliances?
We switch out the weapon types and they still work. I.e
- Shield of Truth
- Sword of love
- Staff of hope
- Dagger of creation/destruction
- wand of fate