Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Catfall is such a great ability\item. What other types of mobility skills would you like to see?
Magic Man
Member
I think catfall adds such great depth to the combat\gameplay as it makes the game less 'linear' as in most MMOs and generally more fun. I personally would like to see the mage ability of levitation brought back ( https://youtu.be/KHTWhIF5cqI?t=47 ) - it was said to be too OP so they cancelled it..for some reason...Anyway. The other item\skill I look most forward to see is the grapple hook - which Hawkeye in APOC castle sieges will have. Soo what about you guys> What other types of mobility\utility skills would you like to see?
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An "Escape" that gets you jump to a friend's location if you're in trouble. Or a Blink of course.
Water-walking is something I'm really hoping for.
Other already shown abilities are the bubble for the mage, the teleport and the switch.
What I really would like to see is a timeloop ability. Like you activate it and then do something for a certain amount of time (loose health, use abilities, move around etc) and then end up in the place and have the hp etc from when you activatd the loop.
Could be a massive cd, but has so many possibilities.
@Karthos Water-walking 🤩 I didn't think of that and it sounds awesome. Unfortunately lunging won't be in the MMO I remember Steven saying...for some reason. Do they try to make the game less fun as time goes by or something..not sure.
@Damokles A time spell eh..I'd love to see such abilities as well. Might be hard to implement tho
If League of Legends can do that then I believe that IS will be able to also do it^^
It would also be funny, that if you activate it right before you die and then get healed and run to safety, that you then end up before the enemy with nearly zero hp (because it got set back )
Rift also had this ability on the riftstalker class(rogue tank) making LOS pulls rather convenient.
Agreed, the duration is key. It's what makes the spell balanced or broken. Also imagine being in a siege and just creating a giant middle finger to tell the opposing side exactly how you feel^^
Definitely won't be in the game, but I love playing around with the idea
Secondly, an additional spell that I’ve played around with a lot and think would make a great addition would be the ability to send out an illusion of yourself and teleporting to it. I think that’d be really fun.
Also, any kind of hook or pull is ALWAYS fun!
He's a phantom | twitch.tv/dphantomtv
So like Mirage's Q, except if you like it's position you could blink to it. I'm digging that idea^^
He's a phantom | twitch.tv/dphantomtv
Also if we can send a clone ahead to scout, I would like if traps don't react to a clone, since it's basically an illusion at first, how should it trip a wire for example. People of course may get bamboozeld
He's a phantom | twitch.tv/dphantomtv
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How... is that a mobility skill...?
Mages: Summon (open) a portal beneath them and open portal at other location to teleport through
Dexterity based classes: Acrobatics of some sort to quickly weave side to side or backwards (outside of retreating shot)
Formerly T-Elf
Unfortunately tho this will be an MMO which means boring stuff with only few cool abilities Intrepid can still surprise tho