Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Please make a labyrinth
OrcLuck
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
I know you're making dungeons, but I would love a good ol twisting winding labyrinth. Bonus points if it changes based on conditions you meet within the maze.
We make corn mazes all the time, we see em in movies and heard about em in fantastic legends. I say why not have one in your favorite MMO!?
We make corn mazes all the time, we see em in movies and heard about em in fantastic legends. I say why not have one in your favorite MMO!?
8
Comments
Granting the title Maze Runner 🤔
PS: I watched the maze runner trilogy
r.i.p star man
Invincible Tank
Unrivalled Dps
Queen of Growlgate
Kraken Tamer
Super Cutie
H8 me cuz u ain't me
Like the idea with the magical portal, they could make it a challenge dungeon.
A ton of minibosses and on a timer, each miniboss could have a treasure chest and a gigantic treasure chest could be in the middle of the labyrinth.
And when the timer runs out, then a minotaur catches you, and you have to fight him, ending the dungeon.
woooh yes!
oh now that would be a great boss fight
And it's sodiverse, just skimming through the first comments, there are such diverse ideas. Time challenges, stuff chasing you (holy crap I want that), changing routes each week. hnng. yessss gimme
I can be a life devouring nightmare. - Grisu#1819
Its... Its perfect!
you dare ruin the true goblin king!
David Bowie
They could make it a holiday special dungeon
One player has to hinder the party, and if he does it then he gets a special head piece transmog
Formerly T-Elf
Use a monster coin and make it a node event c:
dungeon defenders 4 ^^
You could have certain parts of the maps that are surprises and have multiple levels, with someone capable of trapping the lower person, and then the lower person could take out the supports of a bridge while they're passing.
Make it competitive for who completes it first.
There is a game mode I'm drawing inspiration from in garry's mod. Where players are opposed by "death" and that's one player setting traps off, and more players arrive as they die. Becoming more deaths, and eventually the really skilled people toy with the traps and either set them off or die.
Well the overall idea is great, I really hope they implement a kind of Dungeon Master position c: