Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Steven said that currently the only way to remove a sitting mayor before their month is over is to destroy the Node.
"Welp, our mayor hasn't logged in for 12 months. Better vote him back in so my node stuff does get destroyed."
Really does not matter if it s a good mayor or bad mayor toons want to find a way to ride a dragon mount so I am guessing by the aforementioin comments every time a mayor gets elected the node will get destroyed.
Is there something a player will not do to get a dragon mount. If it means rallying the troops and destroying the node so be it.
So who would not want to do that. Some might have it all orchestrated in case they lose the election in the first place.
So im just guessing from the comments that were made everytime a mayor gets elected its goodbye node. Actuaully really funny. I will just keep destroying my node until I get elected. Why Not?
Guess I should of clarified.
Starts at 1:26:11
You realize that a mayor is only in control for a month right?
Trying to destroy the node instead of waiting for the next election would take longer and be very expensive (sieges aren't free). You would lose access to all the benefits that node had until you built it back up, which would take months. Only reason I could see you sieging a node to get mayor is if you planned to join a near by level 5 node, level it up to 6, and become it's mayor, in which you case, you are still stuck waiting until the next election cycle.
There will probably be times people try to siege nodes because they don't get mayor but it's probably not going to because they want a dragon mount.
The other Node types have different methods for determining who is mayor.
This is important information this thread needed.
So Scientific node really only node that has real incentive to do a good job or be removed. As far econimic nodes will not be unusual for person with most gold last month (person with lots of time to play and grind gold) would be the same person or only a few peoplw will even be able to contend for that position.
Same thing for Divine Node person that has more time to play most likely have better chance to be mayor
And as far as the PvP node well PvP skill spikes really sharply. For example lets say im the best dueler on the server then very few players would in fact have the skill to challenge me so people that could contend for that position would come from a very small pool of people. Same thing for Divine Nodes and Economic node only people that can contend is people that play a the most and not based on how well they do their jobs.
I also like the idea that a tyrant can run a military node - it's fitting in a way that lets them truly earn their place.
Node citizenship is supposed to be transient, so this isn't an issue.
To add to this, Node's degrade without resources. A bad mayor that causes people to move, will most likely de-level the node. Even if they get re-elected they automatically weild less power or mean anything on a macro level.
But as others have said. Unlike in New World, they can't pocket the money in this game. Steven said that quite a while ago
#freegigx
Basically there is no middle ground form of player input. There is just get butt fucked or nuke them. Both the most extreme versions of both possible actions. A middle ground of the majority voting off dumbass mayors or guild backed mayors that aren't doing anything for that same majority would be nice. So you don't have to resort to the equivalent of bombing a bank because they didn't give you the correct bank balance.
The alternatives are just as extreme. Don't like it move from the city isn't really a solution to the potential problem either. It's just running away from the potential problem existing in the game if anything.
The game isn't actually giving the people in the nodes any power at all despite that being a core focus of the game. The way it's going is the node system isn't really gonna be worth a damn since you can just do whatever you want with no repercussions at all until it escalates to the point where raiding the node is a necessity. Would be nice if you actually had to win the node over politically as well though.
I would mind less if people were just stupid and getting brainwashed since it's player influenced. However, the problem is the opposite of having enough player input at every stage of the system.
U.S. East
It's good to be Ceasar until someone assassinates you.