My theory is Castles own nodes (not the other way around). Guild Wars are unnecessary (blocking entrances to dungeons or PVPing groups after loot is juvenile). Breaking free of linear thinking. Is it possible to overthrow a node without a direct assault on the physical structure and the like? That being the process of raiding settlements, declaring war, and resolving that war? I think a combination of political usurpation (especially taxes), assassination, and competing leadership, should be another way of changing the node - In a big and drastic way (like an assault victory). Why destroy things if your smart? Does a node or castle have to be changed out by brute force? I commiserated
@Sunfrog about Tsun Tsu who was translated as saying 'to destroy an enemy is inferior, to take them intact is superior.' Best, Skaff.