Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Resisting Node Improvement
Dayuhan
Member
So far we have seen how a node can be improved and how it can be destroyed, but I was wondering if there is a way to actively resist the improvement of a node. A military node starts at Level 0, and some players begin to gain experience in the node to raise it to Military Level 1. Is there a way for other players to actively resist this improvement to prevent the node from reaching Level 1.
As it appears right now any activity in a node grants experience to the node which contributes to the nodes progression.
As it appears right now any activity in a node grants experience to the node which contributes to the nodes progression.
0
Comments
Don't due stuff there and it won't gain XP.
I personally will find one based on the type I wish to be a part of and help it grow.(undecided as of yet which one)
35:20
lol @Krojak 's excited face during that question btw
short answer seems deleveling no and slowing down leveling yes, trough monster coin and fighting a node wars. obviously you cant claim a monster with monster coin if the event is in your own city. whether this works at 0 1 or 2 i dont know.. seems more mechanics that start at village stage.. didnt check wiki for this one tho.
btw this is APOC forum, node stuff would fit better in general
The problem is, once it has reached level 1, it blocks the growth of all its neighboring nodes so they cannot go from 0 to 1.
Until we know more about the node system, we won't fully know how you could deal with this situation. But basically once a node has gotten to level 1, you'd have to let it get to level 3 so you could siege it so you could destroy it, or you'd have to ensure nobody was getting xp in it so it would atrophy.
This is inaccurate the nearby nodes are enslaved at level 3 not 1. They are called vassel nodes, here is the link to the wiki and the know your nodes blog post. The relevant information is inside the spoiler tags as well.
https://ashesofcreation.wiki/Node_advancement#Vassal_nodes
https://ashesofcreation.com/news/2019-03-16-know-your-nodes-the-basics
P.S. @jahlon No malice is/was intended with this post, just want to make sure the correct information is being stated.
Build up the node next to it faster!
After we know where all the Nodes are, we could just not adventure there, or focus on progressing adjacent Nodes.
And once a Node hits Stage 1, we could just abandon it so that it will atrophy.