Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
I enjoy playing a single character and investing all my time into his growth & crafting progression. How do you plan to handle player experience for player that want to have 1 toon/craft vs those with multiple alts for every craft there is? Ex. no limit on crafting skills/bonuses, so the more you progress your character's craft the better items/bonuses you produce compared to others that invest time over multiple areas.
*Increased bonuses might decrease at higher levels, but would add up over time if a player was dedicated to his/her craft.
SiQ: Can you share anything on how crafting will feel unique?
Thank you for you time,
Chancellor Diamond of Stormborn (friends call me DerRoc)
SiQ = Sneak in Question
"I worship this God" *done*
Basically, is there anything planned related to Religion as an Organization?
Bonus Q:
Will there be "positions" in religions like with Nodes and Mayors?
Like "Pope" or "Apostle"?
Is it during APOC testing or closer towards specific MMO alpha / beta tests?
Thank you!
Here's a link to everything we know about raids:
https://ashesofcreation.wiki/Raids
As far as I am concerned, there will be a 'Wardrobe System' for all your skins.
Good question, however, I doubt it would be global as that would limit the possibilities for the world's expansion but maybe they'll have a way around it? Let us see...
Here is everything we know:
https://ashesofcreation.wiki/Mobile/web_interface
Here's a link to all we know about the marriage system so far:
https://ashesofcreation.wiki/Marriage
This link might help:
https://ashesofcreation.wiki/Ships
Ex1) Meteor showers destroying cities.
Ex2) A dragon has awoken, and a star changes color to signal it.
2.What will the rating for the game be, and will there be tasteful nudity?
I noticed an ARTISTIC painting hanging on the wall (left side of the door) in one of your walk throughs.
youtube.com/watch?time_continue=2452&v=KCr9yh2Y97I
yes
and similar samurai looking armor sets and etc
actually what a wonderful question!
can there be other office positions like advisor or jailer or judge or treasurer and so on....?
i would love to be an advisor to an elven community o
I'm worried there won't be enough fully developed elven cultures in the world
who cares about others
they work hard on customization
so you can bet on something like that being there
hmmmm
so far we have confirmation that gms are wielding a weapon of mass destruction in the shape of sandal, which can come down from the heavens to crush the unworthy
would be nice if we had unique weapons and items to be made into an image item and then used as the image for the real weapon (like in archeage or many other mmos) we had tuna club , broken bottle, broom, candy and so on...
Will there be anymore full-loot systems that allow all gear currently equipped to be dropped on death outside of the corruption system? Maybe in certain parts of the world, for example, runescape wilderness, high risk areas with high incentive to go there.
Here's a simple one but could change the look of the game drastically, would you rather see players level up through PvE by killing thousand upon thousand of mobs(massive mob density), or level up through killing lower number of mobs that offer large amounts of exp(bosses included)? World bosses outside of raids that wander around would be even more interesting with this.
In regards to surveying and gathering information from players, there's no doubt that you will have a system in place to see numbers and statistics on your end. But for further information, such as maybe just the opinion of players, would you be willing to enable an in-game pop-up that pops up upon logging into the game and asks the player some questions relating to w/e it is that devs want more info on that they cant really gather just by looking at numbers on a screen. This is critical for player to dev interaction as only a smaller fraction of communities will be active on forums. If not a pop-up, maybe an npc in hub cities that offer a small reward in exchange for the players time.
Yes, both side of open world PvP have risk vs reward
Yes there is incentives to participate
[Question] - We've been told that a Master Gatherer would be needed to spoil the best resources from a world boss, like the Winter Dragon. Will there be group abilities available for Crafters in the midst of that final boss battle similar to the Summoner group summons? Will there be Crafter objectives to complete in the raid area similar to crafting siege engines in a raid? Might Master Smiths be crafting gear in the raid area from the mini-boss drops that will help defeat the final boss? Will the Crafters be doing their crafting safely outside of the lair? Or will that Master Gatherer also need to be a max level Adventurer?
I know there will be "Racial Augments" but will this be cosmetic only or affect how ability s work. if so another 64 classes per playable race, sounds good..
Thank you for the response if you decided to