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Nodes: Gaps between buildings

I only wanted to ask, what do you think about the wide gaps between buildings in Nodes.
I personally think houses should be closer to one another in cities (or villages too), as it used to be (as far as I know) in the Middle Ages to save space. In my opinion it doesn't look like a city if the buildings have this wide gaps between each other.
Maybe they will anyway improve it later, but at the current footage I miss the feeling of a city.
What do you think about this?
(Sorry, if I used bad english. It's not my first language.)
I personally think houses should be closer to one another in cities (or villages too), as it used to be (as far as I know) in the Middle Ages to save space. In my opinion it doesn't look like a city if the buildings have this wide gaps between each other.
Maybe they will anyway improve it later, but at the current footage I miss the feeling of a city.
What do you think about this?
(Sorry, if I used bad english. It's not my first language.)
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Comments
I don't really care about comparisons to real life cities.
They just need to have pleasing aesthetics and be fun to move through as we explore.
And they also need to accommodate massively multiplayer combat.
We don't know what stage ti is in.
We don't know if the gaps would be filled in by Mayor Project buildings.
Below is a street called The Shambles in the city of York in England. A good example of what I think the OP was talking about and while not all of York is like this nor every town/city in England these type of streets definitely produce a type of atmosphere that is lost with the wide open planned streets of the modern world.