Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
What makes a good MMORPG?
granthor
Member
I am going to drop this video here, cause I mainly agree with the guy. But we can discuss what was said in the video, or just give your opinion on the topic. (warning there is some bad language at times) Thx
https://www.youtube.com/watch?v=VrqmMCxFYSo
https://www.youtube.com/watch?v=VrqmMCxFYSo
2
Comments
To me, a good mmorpg is a "lifestyle" game. It's a game where you want to spend all your free time playing it, and whenever you aren't playing it you are thinking about playing it. This effect can be achieved in many different ways and some mmorpgs do it better than others.
That said I would like to point out that a lot of games these days try to achieve this through skinner box techniques. The result is a game where players are compelled to play every day even when they don't want to. It's a very subtle difference that is sometimes hard to tell apart. A good mmorpg gets players to keep playing through sheer enjoyment and social interactions, whereas a skinner box mmorpg gets players to keep playing for the rewards and dopamine hits.